Quote Originally Posted by CVXIV View Post
Doesn't it already only pull 5 players? It's why I had mentioned it being reduced to 3, but if it's more than that then I apologize. I don't think it being 5 is much of an issue, because it would allow the entire enemy team in Crystaline Conflict to be pulled in, as was stated. Though it isn't like SE couldn't put in the work to adjust actions specifically to work differently in both game modes, given how different they are.

Having it set to 5, and allowing an 'immunity' of sorts to being pulled in after being hit by it would be good I think.

It doesn't need to be a long immunity, just something that would keep you from being repeatedly pulled in if you had been hit by the first salted earth. So probably a few seconds or so. However this would impact other jobs too unless it was specifically for salted earth.

That and an action you can use preemptively or reactively would alleviate a lot of the problem I feel like, because at least then you have other ways to counteract it and other draw-in effects.
Nope, grabs everyone within the Schwarzschild radius.