Quote Originally Posted by syntaxlies View Post
Well be getting about 30 new materia, new crafted weapons that are for class only(seems kinda dumb), weapon parts, armor parts, and nuggets. Some of the choices SE are making seems a bit counter productive to what they had planned when they did crafting and inventory reform. Was all the reform really just to make way for all this new stuff?
I don't see the problem with weapons being made only for classes. It encourages you to have these things in the event you won't be using your job. (And yes, these situations do ,in fact, come up.) If the jobs are getting Job specific weapons, what's so heartbreaking about class specific weapons?

Also, as the game goes on, there are going to be constant additions to crafting. New recipes and new items are to be expected. For multiple parts to a weapon, it's still not as horrid as when you had to go to three or four different crafting classes to complete a level 8 harpoon.