Quote Originally Posted by TDawnstar View Post
WDYM by a lot? I have been saying essentially one thing: that JP raiders is the population that is the most catered to by Square Enix and that they are unwilling to make changes that would upset them too much.
Because what you claim here go way beyond just a mere claim.

Quote Originally Posted by TDawnstar View Post
We are talking actual death threats to developers (and I'm talking about SHB/EW times, not the DT release).
Essentially, these people consider that if they only have X hours per week to play because of work and other obligations, then the others should do the same. Worse, they assume that these "others" should also be raiding savage and ulti.
Because:
Quote Originally Posted by TDawnstar View Post

The problem is: the Savage clearing rates between JP and non-JP are about 2x as big (see for example, here - there should be a more recent set but I doubt it will change the situation substantially). So, we have a huge disparity between JP and non-JP in terms of content they do. JP raiders may be excited about better encounter mechanics announced by YoshiP for 7.2+ (whatever that means) and 2 new ultimates, but most non-JP players will never run them.

At the same time, the non-raiding content designed to keep casual players busy has been consistently skimped on. Island sanctuary received mixed feedback, and roulettes can only get you so far before players turn their attention on something else.

Now, why doesn't SE develop more non-raiding casual content? Well, for starters, because they are clearly extremely undermanned, as SE considers FFXIV as their cash cow which is used to bring money but not investing back into it. And second: because the moment they will touch raid content, they will brush the JP raiders the wrong way, and they are a significant part of JP players (see above).
Is a fantastic example of what I meant by conjecture and heresay.