Wuk actually makes sense for the Alexandria part of MSQ if you consider that the intent was probably to pit two different rulers against one another and show how different their approaches/priorities were. Unfortunately, instead of using this as a moment to show Wuk's growth into a becoming a leader that understands that sometimes when you hit a threshold with an opposing force you have to do what needs to be done, she instead remains a weird clinging desperate bestie to Sphene (who does not appear to feel as strongly for her at all) and even right up til the end has her arms extended trying to make unrealistic peace with an entity actively trying to atomize everyone. The WoL has had their fair share of sympathetic enemies, but even they know when you hit a point where civility ends and that enemy needs to get smacked down.
Devil's advocate here, but Tural was overall pretty far removed from many events we had in prior expansions. We weren't aware of anything that happened in Tural, so I'm pretty forgiving that they weren't really aware of what happened in Eorzea. Similarly, if you examine what our role was in a lot of quests, we were really just kind of following around Wuk like some entourage, so only a very small number of people got a chance to see the WoL doing anything specifically outstanding.
Also, despite some crazy achievements on our side of the world, it's still established that even in Eorzea there are some people that still might not know who we are, by face at least. Like they've heard of the WoL, but it's almost like tall tales that get passed around and they're not exactly passing around our photos when they talk about this mythical hero, so like any game of telephone sometimes details get blurred.
Eh, I definitely got the vibe that the WoL was not fighting 100% against Galool Ja ja and it was more of a sparring match to evaluate him. I thought there was even a dialogue option that I picked that essentially said they weren't fighting to injure or something. Felt akin to Goku sparring someone with weighted clothing.
Last edited by Gaddes; 09-21-2024 at 06:00 AM.
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"Well, it's no Vana'diel, but it'll have to do..."
This "The WoL" is superman line of thinking really needs to stop. People need to read the lore on how aether works, how aether empowerement works. The WoL is a juiced up wonderkid. Sure!
But he doesnt solo armies no matter how badly they jumped the shark with the end of the universe stuff if faced by competent fighters that use aether as well. Weve been empowered, aided, plot armored on top of the Hydaelyn blessing juice.
Yda kicked the brass blades apart no worries at the 2.55 cinematic. There’s probably some tenuous extrapolation from heavensward wrt dragons or the heretic outpost/akh afar amphitheatre. Our explicit equal Zenos killed a lot of dormat samurais no worries in that flashback. I’m not touching the shb main quest, but the wol is essentially a one man army/strike force an asset in bozja. Arguably the events of eureka orthos solo indicate similar certainty one man platoon capabilities.
Galolol jaja, trial’s strongest and a genetic supersoldier was not a particularly notable adversary, the way it’s mentioned Estonian recommending the player as a stronger opponent also implied he was more than a match for the head of rbeing-alive-still. I feel like some job quests (tank maybe?) said mastery was able to let you deal with a lot of enemies- curious gorge I think soloed some kobolds in hw quests maybe?
Either way there’s enough solid things that can be pointed at to suggest it’s not out the realm of possibility.
Even in this department it would make more sense to feature Koana and G'raha (both rulers btw) more heavily than Wuk
Koana's whole shtick is "muh massive technological innovations", by going to Alexandria he can gain a new perspective on how this very advanced technology he seeks might impact the people of Tural for both better and worse, also he is stated to have known Zoraal Ja for longer and better than Wuk, therefore he makes more sense to be the one to confront him
G'raha was also a ruler of a dying shard and is very knowledgeable about the shards and dimensional travel, how he handled his dying shard contrasts sharply with how Sphene handled hers and thus there is a reasonable conflict to arise between the two
However Koana was placed in the writers closet never to do anything again and G'raha might as well have been a background NPC with how little they acknowledged his relation to the story, he even got stuck in the second-class characters shed with Krile in the final trial despite being the only one there who could reasonably utilize a "rift in reality". Also both of these characters could've used the screentime more than Wuk who was already the focus of the entirety of the first half but I realize having the focus be on someone other than Wuk is apparently a blasphemous idea to the Dawntrail writers
Formerly Baby Chuck
Starting the MSQ for a third time (I have alts, sue me). The first time I went through as normal and the second was with JP audio. Oddly enough some of it was BETTER with the JP audio because there was actual EMOTION in the voices. The only thing I didn't like was how a lot of the characters, especially the males, tended to sound so similar. Maybe this was just to my American ears though. But the deeper male voices sounded like Anime Villain #1, #2, etc. And the younger voices were Male Anime Protag #1, etc. And I missed the ENG voices that I've heard the past 9 years, or whenever the current VAs took over. So for the third time I'm going back to ENG voices. And I KNOW I am beating a horse that is dead, buried, and turned to dust but the only reason I changed was cause of Wuk Lamat's ENG VA. They just don't emote properly. The normal talking dialogue is fine. And other than the forced accent, it actually fits the character. I don't know what happened with the ENG VAs this expansion, but my tin foil hat theory is they purposely made the veteran VAs sound bad so Wuk Lamat's wouldn't stand out like a sore thumb as much. Or the director/editor/whomever really dropped the ball.
Sorry for the possibly-off-topic rant there. I'm just.....absolutely baffled by what the actual fork happened this expansion. Other that Wuk Lamat's VA and the rushed pacing I didn't mind it much. Oh, and Smile. Dear GOD don't get me started on that song. It sounds like every upbeat pop song that was in animated movies from the early 2000s to the mid-2010s, especially the Dr Seuss movies. What the hell happened to the Amanda Achen song that was in the trailer? Does anyone actually know? Did she fall ill and couldn't sing the whole thing?
P.S. Sorry if this comes off a little disjointed. Sometimes I have trouble getting my thoughts together in a cohesive flow. My apologies.
Yoshida said that they went with a different studio for the EN dub and the VAs chimed in later that they weren't given context, just lines to read. They obviously wanted to go with the cheapest route, and I imagine the localization lead's friend with minimal experience was both easy and cheap to get for the character that the entire expansion revolves around. I do find it kind of funny that you think the male antagonists have generic villain voices given the role Zoraal Ja's JP VA(Daisuke Ono) is probably best known for.
That explains a lot with the rest of the ENG cast. And I'm sorry if what I said was insulting or offensive. Sometimes I don't know how to word what I want to say so I tend to go with the first thing that pops in my head. I watched a lot of anime in the 90s and early 2000s so that's what my mind goes to when I hear voices like that. And what role is Zoraal Ja's VA known for, if I may ask?
Wuk Lamat is likely the most insufferable character I've ever come across in any video game, it's quite literally 'Poochie' and I only hope it suffers the same fate
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