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  1. #1
    Player
    Volcannon's Avatar
    Join Date
    Sep 2024
    Location
    Ul'dah
    Posts
    2
    Character
    Aishra Zalabastra
    World
    Zalera
    Main Class
    Viper Lv 100
    The only problems that I am having with the current state of Monk is how using DK as a starter isn't giving me an Opop-opo's Fury stack and the fact that you can store 2 Coeurl's Fury despite not being able to utilize it...properly? Not sure if properly is a good word to use, but I am finding it hard to be able to find a use for the second ball without breaking the 4-5-6 combo (Leaping Opo, Rising Raptor and Pouncing Coeurl).

    Maybe lowering it to one may be better, but that just might be my opinion.
    (0)

  2. #2
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,874
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Volcannon View Post
    using DK as a starter isn't giving me an Opop-opo's Fury stack
    Form Shift before pull. It's a dumb requirement, but it's been (ever since it was implemented HW) what allows DK to actually give its stated buff without a prior loop.

    Quote Originally Posted by Arohk View Post
    Oh man, new monk felt kinda fun after i got used to it, not really the job i play though, so what ever, at least they removed the 15% damage buff, that was probably the best change of all.
    Removing the need to maintain the damage buff broke most of the interaction between our PB-Blitz strings and their surroundings. It was, to be short, for the worse.
    (0)

  3. #3
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,656
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Volcannon View Post
    The only problems that I am having with the current state of Monk is how using DK as a starter isn't giving me an Opop-opo's Fury stack
    This is because when you start a fight you're not in Opo form. Opo requires completing the previous form which is Coeurl, like all forms require completing their previous form as well. You need to start with Form Shift to get the Formless buff so that it counts the form no matter which skill you decide using (like after using a Blitz or Fire's Reply).
    (1)

  4. #4
    Player
    Mikey_R's Avatar
    Join Date
    Apr 2014
    Posts
    1,555
    Character
    Mike Aettir
    World
    Cerberus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Volcannon View Post
    ... and the fact that you can store 2 Coeurl's Fury despite not being able to utilize it...properly? Not sure if properly is a good word to use, but I am finding it hard to be able to find a use for the second ball without breaking the 4-5-6 combo (Leaping Opo, Rising Raptor and Pouncing Coeurl).
    Monk doesn't have a traditional combo system where action 1 combos into action 2. Instead, it rotates through Opo-Opo > Raptor > Coeurl > Opo-Opo ...etc.

    In each form, you gain access to specific weaponskills (the exception is Opo-Opo as they are always available, they just don't get their additional bonus) and you can use whatever after whatever.

    So, starting With Dragon Kick in Opo-Opo, you gain 1 Opo-Opo fury, then Twin Snakes for 1 Raptor Fury, then Demolish for 2 Coeurl Fury. You then spend 1 Opo-Opo Fury when you use Leaping Opo, then spend 1 Raptor Fury on Rising Raptor, then spend 1 Coeurl Fury on Pouncing Coeurl.

    Back to Opo-Opo, Dragon Kick for 1 Opo-Opo Fury, Twin Snakes for Raptor Fury, then Pouncing Coeurl to spend the last Coeurl Fury. Leaping Opo then Rising Raptor to spend the fury then Demolish to gain 2 Coeurl Fury etc.

    If you really want to a loop:

    DK > TS > Dm
    LO > RR > PC
    DK > TS > PC
    LO > RR > Dm
    DK > TS > PC
    LO > RR > PC

    Repeat. Things will change around after blitzes so really, all you need to worry about is, do I have Fury for the form? If yes, spend it, if no, build it.
    (0)