but tanks can't handle it
imagine warrior having more than 2 oGCD that will broke the BaLaNcE
I'm kinda okay with tanks being kinda DPS-y, but them being basically single player jobs in a multiplayer game is kinda of getting a little obnoxious.
I think them mostly being a dps is much more inline with the game's design. I just wish they didn't have basically the same dps kit
Yeah but I feel as the game ages, this design is more and more showing flaws game-wide.
And if they want all jobs to be just "DPS+xyz", then steal design from GW2, someone solved all those issues already! No need to do a bad re-implementation, if they want that they ought to be serious about it and actually do it!
See my post on why holding parties hostage should be easier to report and more punishable. For real, the devs can just make it so 5 minutes elapsing since all ressurection users have died forces an enrage and we'd be good as well.
This is quite explicitly not reportable behavior, in fact the opposite (intentionally dying) can be, based on context. Totally not the issue at hand here, either.
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