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  1. #221
    Player
    honest_psycho's Avatar
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    Aug 2021
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    120
    Character
    Dezka Sanrias
    World
    Shiva
    Main Class
    Ninja Lv 100
    Here is how you fix this mess:

    1. Keep Yoshi-P for now.
    2. Take Hiroi and the co-writers and put them faaaaaar away from anything important.
    3. Bribe Ryushiki07 to drop everything he's working on now and let him write the next expac.
    4. ???
    5. The game is saved!
    (2)

  2. 09-14-2024 02:35 AM

  3. 09-14-2024 02:56 AM

  4. #222
    Player
    MisterNublet's Avatar
    Join Date
    Oct 2020
    Location
    Gridania
    Posts
    433
    Character
    Autechre Voidmoon
    World
    Midgardsormr
    Main Class
    Sage Lv 90
    They need to hire someone else for the Director role and Yoshi-P can stay as Producer and PR mouthpiece.

    They also need to hire on a bunch of new developers for the job developer team.
    (5)

  5. #223
    Player
    MonsutaMan's Avatar
    Join Date
    Sep 2019
    Posts
    368
    Character
    Elzen Man
    World
    Raiden
    Main Class
    Samurai Lv 70
    XI had PS2 limitations

    XIV has Yoshi P limitations.

    The fact that the latter is worst....that is jarring........
    (2)

  6. 09-14-2024 04:17 AM

  7. #224
    Player
    lolnotacat's Avatar
    Join Date
    Apr 2021
    Posts
    558
    Character
    K'ayla Rhiki
    World
    Exodus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by sindriiisgaming View Post
    snip
    The amount of copium and inaccuracies is staggering.

    1
    Obviously we don't have numbers, but anecdotally I can already say people are leaving. My friend's list is barren even compared to the EW post 6.5 drought and people are already at each other's throats; Content design, role design, MSQ, etc...

    2
    Feedback has been ignored for a long while. Viper change? Kaiten change? Healer role being diminished/homogenized? GCD/animations being affected by lag? All of those were changes made with 0 feedback or not changed/properly acknowledged despite having years of feedback.

    If somebody else took over xiv, this would not happen.
    Speculation

    3
    SE used to be about average when it comes to responding to issues. Look at how long it took for them to even respond to the NTT node issue that impacted almost all ATT customers last year. It took a week to get a boilerplate post. If the issue doesn't impact JP, they're far less incentivized to care.

    They dont have fbi level engineers in there team..
    Small indie company that can't afford quality engineers. Please understand. I work in mobile gaming. My company hires a lot of engineers from third world countries and we put stuff out on time and usually to spec (shit does happen no matter the quality of the engineer). Not having "FBI level engineers" isn't an excuse.

    3 (Again?)
    The operative word here being "may". That means it "may" also change for the better.

    As yoship said he prefers high fantasy over some of the more rustic ff entries (like 12)
    Which is ironic because XVI which is high fantasy didn't do great, and XIV is full of FFVIII, XIII, and XV techno.

    4
    No, you're just not aware of anyone who could take over. That doesn't mean there isn't anyone.

    If anything, the lack of Koji is really hurting the games heart
    This is the first thing I'll at least partially agree with. Koji actually gave a damn. But even he's part of the current problem. His successor was chosen by him, and he chose poorly.

    Dt will not have these problems...
    Copium. Dungeons were slightly more difficult, and so were raids, but that's been completely blown out by power scaling from ilvl. How about Savage? Oh you mean the tier that was the fastest cleared and even had groups skipping mechs week 1, then were beaten by healer-less parties in the same patch cycle? Views on savage from what I can tell are mixed at best. The only way the game is miles better is if you think homogenized and formulaic is better. Without the shiny veneer of a good MSQ, all the failures are slipping through the cracks and it's clearly getting to players. If 7.0 is indicative of the rest of the expansion, then the game has some real problems.
    (5)
    Last edited by lolnotacat; 09-14-2024 at 04:47 AM. Reason: grammar is hard

  8. #225
    Player
    LittleArrow's Avatar
    Join Date
    Apr 2011
    Posts
    681
    Character
    Little Sprinkles
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    Quote Originally Posted by CuteBucket View Post
    Once again this just begs the question of why was Dawntrail's story so bad? Hiroi has been around since ARR, just like Ishikawa. I haven't liked everything he's done, but I quite liked some of it, and it had much more dark and complex themes than we got in DT. I haven't been a huge fan of Kawasaki's quests, but they were a stark contrast to the themes of DT, and Onozuka also wrote perfectly fine side content that didn't treat us all like idiots.

    It's why I almost have to believe there is something else going on here than just "writers bad." That is a possible answer, but why this bad for all to see only now? I don't know what happened here. I've seen lots of people in other threads point to a boogeyman like Sweet Baby Inc, but they are not credited in the game at all, so I don't think it's them. Consulting firms are pretty normal in the industry anyway. But something strange happened here, that's for sure. This was a noticeable drop in story quality, and I don't understand why. It feels like it must be something outside of the writers that influenced the story in this way.
    I've been wrecking my brain trying to figure this out as well. I don't mind a stupid story. I've played so so many stupid stories and I've had lots of fun. I know this may be controversial, but I played the stupid story of a pure Japanese period soap opera drama that is Stormblood - the overly almost comically cruel characters and themes, the hammy / overly dramatic music, the predictable yet satisfying twist of amnesia - it was goofy, and I had a blast playing it.

    Stupid stories can be really fun, they don't have to be incredibly deep or a story that you're going to read 10 pages of theories on to try and understand it like Evangelion or some such. It can just be a fun, enjoyable, silly dramatic story.

    The problem was it was an exceptionally poorly written stupid story. Characters didn't make sense, their motivations shifted for no reason, there were solutions found for very serious problems without any thought / effort put into them.

    I LOVED Wuk Lamat! That's what drives me crazy with those that won't point out the poor quality of writing and just blindly defend the character and expansion - I was a massive fan of Wuk Lamat when she was introduced. She was the starry eyed adventurer coming to seek our help - the champion of Eorzea. She was brash and insecure and showed so much room for growth. She hadn't seen what we had seen. She hadn't been through what us and the scions had went through. She reminded me so much of Moenbryda. Loud, happy, brash, and strong - ready to take on any foe!

    Then Dawntrail happened and my goodness, the problems with the writing are problems I've never seen in this game. Even in the infamous paladin job quest it wasn't this bad.

    Stupid stories aren't bad. They don't have to be intricate, they just have to be written well, something XIV has championed and set itself apart from all other MMOs whether players skipped or not, XIV has always been THE story mmo.

    Honestly I want to know why it was so bad. Why they're trying to make me emotionally invested in memories that are written as living breathing people and not glitchy automatons just repeating a cycle to show us they're not alive. I want to know why the writing quality is so horrendous when there's nothing in this game that comes close to this besides the ridiculous switch-a-roo that is Meteion.

    I considered possibly an agenda-riddled consulting agency that cares more about sending out a message than quality of game, but the writers are Japanese and we all know who's SE's favorite community is. Surely the Japanese with all of their crazy complicated anime stories would've expected better than this quality of writing.
    (23)
    Last edited by LittleArrow; 09-14-2024 at 07:26 AM.

  9. #226
    Player
    CuteBucket's Avatar
    Join Date
    Apr 2024
    Location
    Amaurot
    Posts
    445
    Character
    F'helix Fraldarius
    World
    Cactuar
    Main Class
    Samurai Lv 100
    Quote Originally Posted by LittleArrow View Post
    I've been wrecking my brain trying to figure this out as well.
    Honestly my current conspiracy is that something very strange and unfortunate happened behind the scenes, something we'll probably never find out about due to NDAs unless someone in another 5-10 years goes and makes a documentary about it (like was done with FFXIV 1.0). It could be any number of stupid corporate nonsense and office wankery scenarios. If you've worked in enough teams and been around some types of people, you know how south a project can go if someone is both stupid and has power. Whatever the case may be, it resulted in the team having to scrap and rewrite a huge portion of the story very quickly. Like REALLY quickly. Literally no time to go back and edit and polish, just go go go get it done yesterday.

    Because we've seen these writer's works before. We KNOW they're better than this! And there are the bones here for a good (if still generally silly and anime styled) story! I also liked Wuk Lamat when she was first introduced. I liked the idea of being a mentor to her. I liked her dynamic with Erenville. I liked the idea of just exploring the world with some new and old friends both, maybe with some rivalry from the other Scions just to spice things up and change the old dynamics up. And then...I got none of that in the actual expansion! HUH?? Something strange happened here.
    (18)

  10. #227
    Player
    StormChase's Avatar
    Join Date
    Aug 2024
    Location
    Gridania
    Posts
    112
    Character
    Baidur Haragin
    World
    Jenova
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by CuteBucket View Post
    Honestly my current conspiracy is that something very strange and unfortunate happened behind the scenes, something we'll probably never find out about due to NDAs unless someone in another 5-10 years goes and makes a documentary about it (like was done with FFXIV 1.0). It could be any number of stupid corporate nonsense and office wankery scenarios. If you've worked in enough teams and been around some types of people, you know how south a project can go if someone is both stupid and has power. Whatever the case may be, it resulted in the team having to scrap and rewrite a huge portion of the story very quickly. Like REALLY quickly. Literally no time to go back and edit and polish, just go go go get it done yesterday.

    Because we've seen these writer's works before. We KNOW they're better than this! And there are the bones here for a good (if still generally silly and anime styled) story! I also liked Wuk Lamat when she was first introduced. I liked the idea of being a mentor to her. I liked her dynamic with Erenville. I liked the idea of just exploring the world with some new and old friends both, maybe with some rivalry from the other Scions just to spice things up and change the old dynamics up. And then...I got none of that in the actual expansion! HUH?? Something strange happened here.
    I've been thinking about it for the past month or two and my best conclusion is that the writers didn't have enough time to tell the full story. It's not a new problem. Stormblood and even Endwalker struggled with it. The way the expansions are structured, stories that are too short to be two but too long to neatly fit into one tend to suffer the most.
    (5)

  11. #228
    Player
    LittleArrow's Avatar
    Join Date
    Apr 2011
    Posts
    681
    Character
    Little Sprinkles
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    Quote Originally Posted by CuteBucket View Post
    Honestly my current conspiracy is that something very strange and unfortunate happened behind the scenes, something we'll probably never find out about due to NDAs unless someone in another 5-10 years goes and makes a documentary about it (like was done with FFXIV 1.0). It could be any number of stupid corporate nonsense and office wankery scenarios. If you've worked in enough teams and been around some types of people, you know how south a project can go if someone is both stupid and has power. Whatever the case may be, it resulted in the team having to scrap and rewrite a huge portion of the story very quickly. Like REALLY quickly. Literally no time to go back and edit and polish, just go go go get it done yesterday.

    Because we've seen these writer's works before. We KNOW they're better than this! And there are the bones here for a good (if still generally silly and anime styled) story! I also liked Wuk Lamat when she was first introduced. I liked the idea of being a mentor to her. I liked her dynamic with Erenville. I liked the idea of just exploring the world with some new and old friends both, maybe with some rivalry from the other Scions just to spice things up and change the old dynamics up. And then...I got none of that in the actual expansion! HUH?? Something strange happened here.
    I couldn't agree more. It definitely smells like a massive rewrite, mainly due to the constant repeated lines of dialogue that were so strangely unnecessary. I remember I counted the same line of dialogue in one of the trial I think 3xs with only one-two lines of dialogue between them. I apologize for not having specifics b/c I honestly don't want to go through any of the story a second time. I also remember it started getting much worse after the bird people trial. The giants trial was probably the only trial I felt had writing that was comparable to pre DT writing - however it all came crashing down when they showed the wall of painted memories and I literally rolled my eyes saying out loud to my monitor, 'Really? You're going to rip off Raktika's wall paintings? You all couldn't have done something different? It's literally the exact same scene..." I wish they had cut that out or replaced it with the stone totems like the later scene with the graves. This is ignoring the blaring plot hole of releasing Valigarmanda and all the can of worms that causes, but just ends up being a big ol' OOPSIE. So dumb...

    Quote Originally Posted by StormChase View Post
    I've been thinking about it for the past month or two and my best conclusion is that the writers didn't have enough time to tell the full story. It's not a new problem. Stormblood and even Endwalker struggled with it. The way the expansions are structured, stories that are too short to be two but too long to neatly fit into one tend to suffer the most.
    The only reason why I would disagree with this theory is due to the insane amount of wasted dialogue. There were SO many times dialogue was almost word for word repeated by multiple characters for no reason. The story kept dying without any padding or reason. There wasn't any connective tissue, just all dried bones of a story. In other words, they were just wasting time. I felt like I was reading some procrastinating student's 5 page essay that they went through and changed the font size of periods. No filler or silly adjectives, just empty dead space that makes no sense.

    It looks like the space of the story had plenty of time to tell the story they were going for, it just seems like they didn't know how to connect or transition anything. They also really didn't understand how to build characters at all. Wuk's character seemed so sacred to the writers they literally couldn't have her do anything wrong or fail. The one failure she had was her strike against Bakool Jaja - the two headed one. Then suddenly she can not only beat him with 'resolve,' but also be stronger than an 8xs aether saturated warrior of light. Man, poor Emet and Hydaelyn, picking the wrong warrior. With those haymakers Wuk was suddenly giving Sphene, she definitely could've handled all of that light that Emet was testing on us and then some! She became so overpowered for literally no reason.

    Sorry, I know this has been said before, but I just wanted to give a quick example of how badly that's written. It's not just Wuk either, it's literally every character in the story - including us. I didn't even see a problem with the idea of the story - it sounds really incredibly fun and exciting. They just didn't have the skill to do it, or someone -really- messed it up with rewrites.
    (15)

  12. #229
    Player
    LittleArrow's Avatar
    Join Date
    Apr 2011
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    681
    Character
    Little Sprinkles
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    I don't want Yoshida to step down, I want him to step up like he did 10yrs ago.

    I know he's older now, and we all are lol. I get he probably can't pull the hours he used to pull 10yrs ago, and I don't want him to. What I want is for Yoshi to grab his core team members, get a list of some of the most scathing criticisms of the game (MSQ, Job designs, Raiding, a variety of complaints), read them, then go play the game. They already have a positive bias because they made it. I want them to play this game in a quiet setting with the criticisms in mind. I want them to work out what they could've done better. I want them to tell their other team members to go play some games - the most popular and successful games today. Sure we can't have Elden Ring combat, but I want them to feel how living and breathing that depressing world is. How it infects the player with its deathroot, it drives its players insane with frenzied flame, how it makes you feel lonely because you're just a maidenless nobody that suffers through absolute misery and ends up on a throne made for a deity. I want them to play wu kong and feel what makes that world great.

    I don't want those games in XIV, I want the team to remember what it's like to step out of their bubble. I want these soft padded conference rooms open with blaring competition. Sure, their playerbase probably isn't in danger of going to wow, and I'm not asking for Fortnight XIV either. I just want a world that inspires the player to seek out adventure like ARR did. Not a boring kiddie rollercoaster where you have to sit behind the screaming idiot that makes you want to leave the park.
    (23)

  13. 09-15-2024 01:25 AM

  14. 09-17-2024 07:18 AM

  15. #230
    Player
    StormChase's Avatar
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    Aug 2024
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    Gridania
    Posts
    112
    Character
    Baidur Haragin
    World
    Jenova
    Main Class
    Dragoon Lv 100
    I know the forums have been pretty doomer-y about it, but right now Dawntrail's story is a C to me. Could be worse, but also could be better. If the writers play their cards right, the patches can help make up for some of the missed potential.
    (3)

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