Quote Originally Posted by Connor View Post
They announced at Dawntrail’s release that they flat out do not develop lore or backstory for job abilities anymore. Reason being: ‘because then it won’t make sense when we inevitably change them for balancing ’ lol.
This is a complete arse reasoning lol.

If they "change the actions for balancing", just rebrand the whole thing and change the flavor text as well - assuming that's just lore pills written in the vacant tooltip space that the OP suggests. The bigger implication would be questlines centered around the action itself, like ARR/HW ones, but we don't even get that kind of thing anymore anyway.

To the OP, I do think that the tooltips really could use a better UI/UX pass, both layout and written text. Less text, more icons - if you're referencing another action, why not add their icons? Stuff like Ten Chi Jin or Starry Muse can give a new player a headache trying to figure out when in fact they're really straightforward.