Quote Originally Posted by mallleable View Post
MNK, and SAM do share similar mechanics with Meikyio, and Perfect Balance which allow you to "freeform" a combo using your existing GCDs. I'd imagine if we got a third striking job, it could utilize a similar mechanic.
Oh please not, we need jobs with actually different mechanics instead of more and more that re-use the exact same "pre-known combos" setup as all jobs except maybe Dancer and in very limited amounts Red Mages do.

What would be cool would be if we got at least a dancer-like job. Viper would have been perfect for this, had the left/right be random each step, but they seemed unwilling to do that. In the absence of that however, a random-proc-based job that has to play the hand their procs deals them would be cool. Could even do it in a relaxed fashion, every fifth GCD you go through a move that randomly fills up the four before that again, but the selection you get is random, some are positions, some are not, some are DoTs that might still be up so you might want to use them later and so on. Play with what you're given, not what The Balance says you ought to do.