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Thread: Monk Rant

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  1. #1
    Player
    Tunda's Avatar
    Join Date
    Jun 2024
    Posts
    791
    Character
    Tunda King
    World
    Ragnarok
    Main Class
    Black Mage Lv 100
    I am not a monk main.. but I don't mind current monk but it has an identity crisis..
    I wish blitz can have cast like samurai and job less busy overall
    (0)

  2. #2
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,881
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    The original speedy job... should be less busy?
    (8)

  3. #3
    Player
    Tunda's Avatar
    Join Date
    Jun 2024
    Posts
    791
    Character
    Tunda King
    World
    Ragnarok
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Shurrikhan View Post
    The original speedy job... should be less busy?
    Ninja and Viper are busy jobs.. Samurai and Monk should have cast being same sub role "striking"
    (1)

  4. #4
    Player
    Sunhwapark's Avatar
    Join Date
    Oct 2017
    Posts
    517
    Character
    Dear Boy
    World
    Ragnarok
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Tunda View Post
    Ninja and Viper are busy jobs.. Samurai and Monk should have cast being same sub role "striking"
    Why do you want monk to be slower?
    It has fine pacing at the moment.
    (3)

  5. #5
    Player
    BabyYoda's Avatar
    Join Date
    Aug 2024
    Posts
    472
    Character
    Rui Aii
    World
    Sagittarius
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Sunhwapark View Post
    Why do you want monk to be slower?
    It has fine pacing at the moment.
    It is just an opinion.. I don't think we need more oGCD to current monk design

    It just need to be more inline with its identity as a strking..

    Sharing same gear with no common gameplay is meaningless
    (0)

  6. #6
    Player
    Sunhwapark's Avatar
    Join Date
    Oct 2017
    Posts
    517
    Character
    Dear Boy
    World
    Ragnarok
    Main Class
    Fisher Lv 100
    Quote Originally Posted by BabyYoda View Post
    It is just an opinion.. I don't think we need more oGCD to current monk design
    I agree. Monk already has fast rolling GCDs and not that much oGCDs to press except during 2min burst windows. Someone must be aware of this because we didn't get a single new oGCD attack this expansion, and this is me being generous and ignoring their oversights of numbers + bugs like bootDK for week1 DT.


    Quote Originally Posted by BabyYoda View Post
    It just need to be more inline with its identity as a strking..

    Sharing same gear with no common gameplay is meaningless
    Casters share the same gear, yet something like BLM, RDM and SMN are in entirely different leagues of how they function in play.
    People are craving for job identity but at the same time are pushing for homogenization? It just makes no sense logically speaking.

    At the end of the day, while it's always interesting to see the concepts that people come up with, I'm just expressing that I am opposed to Monks being moulded into Samurai2.0, or any other class for that fact, it has its own lane, let it sit in there.
    (1)

  7. #7
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,881
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by BabyYoda View Post
    I don't think we need more oGCD to current monk design

    It just need to be more inline with its identity as a striking...

    Sharing same gear with no common gameplay is meaningless
    Why should all Strikers have to have the same gameplay any more than all Tanks or Healers should have to?

    If anything, the tanks and healers should each be as distinct from each other as Monk and Samurai, Black Mage and Red Mage, etc. are from each other.

    I see no issue with one Striker having a 87% GCD length, the other 80%, one having bankable oGCDs and the other oGCDs that need to be rushed out the very GCD they're generated, one having an extra GCD attached only to their freeform-weaponskills-CD and the other getting that value only indirectly, and so forth.
    (4)
    Last edited by Shurrikhan; 09-04-2024 at 01:10 PM.

  8. #8
    Player
    Raraka's Avatar
    Join Date
    May 2022
    Location
    Limsa Lomisa
    Posts
    275
    Character
    Raraka Raka
    World
    Brynhildr
    Main Class
    Warrior Lv 100
    Quote Originally Posted by koko-on-da-forumz View Post
    What's annoying is that they killed monk, almost no one cared.

    They did the exact same changes to Viper and there were 1000 threads.

    People really do pick a job exclusively based on aesthetics.
    Well with monk is more of the usual. One expac is good, the next one is gutted, so following the pattern, 8.0 monk should be good again

    /s
    (1)

  9. #9
    Player
    Ramiee's Avatar
    Join Date
    Dec 2022
    Location
    Uldah
    Posts
    1,096
    Character
    Grainne Gothram
    World
    Cerberus
    Main Class
    Black Mage Lv 50
    Monks only busy aspects should be management, the timers were good for this, the positionals were good for this, blitz is okay for this. Spamming oGCDs is SAMs and DRGs thing I think having a Monk with a million weaves would kill the job for everyone.
    (1)

  10. #10
    Player
    BabyYoda's Avatar
    Join Date
    Aug 2024
    Posts
    472
    Character
    Rui Aii
    World
    Sagittarius
    Main Class
    Summoner Lv 80
    I will give ab example of other game:

    Monster hunter world:
    Both greatsword and hammer have charge attacks but both of them play very differently.

    Having common mechanic =/ homonization
    (0)

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