If this type of mechanics exist.. sage will be S tier healerHello guys, I've a simple question about unavoidable damage:
If we reduce the amount of damage done per hit but increase their frequency, wouldn't it make both healer type more useful ?
Let me explain with an example. (I love using examples)
- Let say the average group member has 10k HP.
- If the raidwide deals less than 10k damage after mitigation, then regen spell is enough.
- If it does more, we can't do it without shields.
- But, if it does 4k damage 3 times in a row, shields would still be useful and direct heals would be too because we could "cast" a heal between the hits. (and spells like adloquium would be very usefull)
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.