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  1. #11
    Player Rinoa_353's Avatar
    Join Date
    Feb 2016
    Location
    Shirogane - Minaa/Lavender Beds - Rinoa
    Posts
    629
    Character
    Minaa Mihgo
    World
    Seraph
    Main Class
    Dancer Lv 100
    What SE needs to do is allow the workshop inside personal houses that a FC can have access as well if allowed by the home owner. They also need to limit owning FC to one as well because I'm tired of seeing Dynamis wards filling up with submarine farms and don't bother decorating them too.
    (1)

  2. #12
    Player
    Acesfool's Avatar
    Join Date
    May 2015
    Location
    Amelia OH
    Posts
    207
    Character
    Aces Fool
    World
    Malboro
    Main Class
    Gladiator Lv 100
    Just make the workshop a part of the grand company the FC is associated with. Shouldn't be a huge deal to add a new room at the GC headquarters. That way even FCs without a house can utilize it.
    (5)

  3. #13
    Player
    Reinha's Avatar
    Join Date
    Mar 2015
    Location
    Finland
    Posts
    4,069
    Character
    Reinha Sorrowmoon
    World
    Odin
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Acesfool View Post
    Just make the workshop a part of the grand company the FC is associated with. Shouldn't be a huge deal to add a new room at the GC headquarters. That way even FCs without a house can utilize it.
    This proposal wouldn't even be a tradeoff where someone loses and someone wins. Just a win for every fc. It seems so simple and obvious it makes me wonder why the devs haven't implemented it yet. Is there a technical reason why existing submarine/workshop data can't be moved from housing wards to starting cities? Or do they want the workshop to be inside the house because they see it as a housing feature? Could this be another case where the devs are oblivious to the problems in other world regions, like in the case of RMT /tells and the animation lock being longer for people with higher ping? Maybe it's a part of a larger plan to incentivize people to spread out to smaller servers? Or is it possible that the devs are aware of the NA housing shortage, see it as a problem and simply do not have it very high up in their priority list? There are a lot of questions and not a lot of answers unfortunately.
    (1)

  4. #14
    Player
    Acesfool's Avatar
    Join Date
    May 2015
    Location
    Amelia OH
    Posts
    207
    Character
    Aces Fool
    World
    Malboro
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Reinha View Post
    This proposal wouldn't even be a tradeoff where someone loses and someone wins. Just a win for every fc. It seems so simple and obvious it makes me wonder why the devs haven't implemented it yet. Is there a technical reason why existing submarine/workshop data can't be moved from housing wards to starting cities? Or do they want the workshop to be inside the house because they see it as a housing feature? Could this be another case where the devs are oblivious to the problems in other world regions, like in the case of RMT /tells and the animation lock being longer for people with higher ping? Maybe it's a part of a larger plan to incentivize people to spread out to smaller servers? Or is it possible that the devs are aware of the NA housing shortage, see it as a problem and simply do not have it very high up in their priority list? There are a lot of questions and not a lot of answers unfortunately.
    Honestly, I believe it is the way it is now because they wanted to give players a reason for being in an FC. I know that seems rather simplistic but you have to consider the way the game was when it was implemented. Gil wasn't so easy to come by and it was a big deal if you could afford a house, even a small one. So I don't begrudge them thinking it was a good way to do it at the time. But times have changed and the players have found a way to abuse the system. And in doing so they're preventing a lot of people from getting a house.
    (0)
    Last edited by Acesfool; 08-03-2024 at 06:58 AM.

  5. #15
    Player
    Shnrnr's Avatar
    Join Date
    Aug 2024
    Posts
    35
    Character
    Naldija Khalsa
    World
    Golem
    Main Class
    Thaumaturge Lv 35
    Quote Originally Posted by Acesfool View Post
    Just make the workshop a part of the grand company the FC is associated with. Shouldn't be a huge deal to add a new room at the GC headquarters. That way even FCs without a house can utilize it.
    I honestly can't think of a downside to doing this. Of the zillions of proposed changes to housing, adding access from the GC headquarters to the workshop seems far and away the easiest, with plenty of upside. As long as there is gil and thus RMT incentive to own a house, the sub farmers and RMT traders will be scooping up as many houses as the TOS will allow.

    I've been looking at wards on the new Dynamis servers, and the ugly, empty sub farms outnumber the decorated houses by a wide, wide margin. I feel sorry for newer players who might be excited about housing, and then see the sad ghost wards all over Dynamis. So much for a "neighborhood" feel when every house is empty and identical.
    (3)

  6. #16
    Player
    NegativeS's Avatar
    Join Date
    Jun 2021
    Location
    Azeroth
    Posts
    803
    Character
    Negative Space
    World
    Seraph
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Crafoutis View Post
    Instead of implementing a brand new subsystem which would also increase inflation (100% of accounts having access to sub/airship missions), the OP should instead continue to advocate for the remedy of players owning entire wards.

    Misplaced energy for what seems like a beg for sub/airship missions.
    Because the last thing this game needs is RMT farming accounts and shell FCs having less of a stranglehold on one of the best ways to make gil in the game. (which, by the way, barely requires even playing the game)

    Oh woe, won't someone PLEASE think of the poor, poor RMTers?
    (1)


    My outline for a Chemist healer: https://forum.square-enix.com/ffxiv/threads/513527-Healer-Concept-Draft-Chemist

  7. #17
    Player
    Ayan_Calvesse's Avatar
    Join Date
    Dec 2021
    Posts
    506
    Character
    Ayan Calvesse
    World
    Coeurl
    Main Class
    Reaper Lv 100
    Quote Originally Posted by NegativeS View Post
    Because the last thing this game needs is RMT farming accounts and shell FCs having less of a stranglehold on one of the best ways to make gil in the game. (which, by the way, barely requires even playing the game)

    Oh woe, won't someone PLEASE think of the poor, poor RMTers?
    I think unless you solve the workshop missions generating Gil - removing workshops from houses and making them FC based would actually result in more RMT - as it stands if the RMTer is needing a FC plot to generate funds; then removing that requirement would make it easier to flood the market would it not? I think you might be misunderstanding her suggestion; if you removed the ability for multiple FCs you would likewise remove the multiple workshops and then require RMTs to atleast control many more accounts.
    (0)

  8. #18
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Ayan_Calvesse View Post
    I think unless you solve the workshop missions generating Gil - removing workshops from houses and making them FC based would actually result in more RMT - as it stands if the RMTer is needing a FC plot to generate funds; then removing that requirement would make it easier to flood the market would it not? I think you might be misunderstanding her suggestion; if you removed the ability for multiple FCs you would likewise remove the multiple workshops and then require RMTs to atleast control many more accounts.
    SE can easily solve that if they feel that workshop gil generation has become a problem. All they have to do is change the value of the Salvaged Accessories. They've already done it in the past with other items and content that RMT had latched onto as ways to farm gil to sell. Would be a shame if those Extravagant Salvaged Earrings started vendoring for 300 gil each instead of 30,000 each.

    I also don't believe that organized RMT has a big presence in housing, especially not compared to the past. There is no doubt some but the current restrictions make it very awkward and gil generation erratic. Organized RMT is better off sticking to the gathering and crafting bots for larger and more consistent gil returns.
    (1)

  9. #19
    Player Rinoa_353's Avatar
    Join Date
    Feb 2016
    Location
    Shirogane - Minaa/Lavender Beds - Rinoa
    Posts
    629
    Character
    Minaa Mihgo
    World
    Seraph
    Main Class
    Dancer Lv 100
    They should restrict owning a FC plot like personals to just one per server and I'm ok with one per data center too. Also force anyone that has multiple plots in the same world demolish and refund the full cost of the plot, this would vastly cut down on submarine farms owned by one or two people in a ward.
    (1)

  10. #20
    Player
    Ayan_Calvesse's Avatar
    Join Date
    Dec 2021
    Posts
    506
    Character
    Ayan Calvesse
    World
    Coeurl
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Jojoya View Post
    SE can easily solve that if they feel that workshop gil generation has become a problem. All they have to do is change the value of the Salvaged Accessories. They've already done it in the past with other items and content that RMT had latched onto as ways to farm gil to sell. Would be a shame if those Extravagant Salvaged Earrings started vendoring for 300 gil each instead of 30,000 each.

    I also don't believe that organized RMT has a big presence in housing, especially not compared to the past. There is no doubt some but the current restrictions make it very awkward and gil generation erratic. Organized RMT is better off sticking to the gathering and crafting bots for larger and more consistent gil returns.
    I don't think RMT is the reason for most sub-FCs; the sub-FCs are likely not running RMT but still have run somewhat amok.
    (1)

  11. 09-26-2024 05:29 AM

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