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  1. #10
    Player
    Connor's Avatar
    Join Date
    Feb 2013
    Location
    Limsa Lominsa
    Posts
    2,166
    Character
    Connor Whelan
    World
    Odin
    Main Class
    Bard Lv 100
    Quote Originally Posted by Aravell View Post
    The way they chose to design the game past Endwalker, yes, haste would completely ruin the flow of most jobs.

    But jobs like BRD would greatly benefit from haste, jobs that generate resources passively through their CD rotation. Jobs like RPR would hate haste because of resource overcap through no fault of their own.

    If they really wanted to reintroduce haste, they'd have to redesign the jobs to not be so cyclical and rigid.
    Yeah it was pretty good for Bards back in Heavensward/Stormblood. Although, current Bard’s resources are still tied to Empyreal Arrow and plain rng, so generation wouldn’t be affected by Haste (because Empyreal isn’t on the gcd). Dancer’s is generated per weapon skill use though so it’d work much better for them. Empyreal Arrow was a weaponskill at one point I think, one of the weird ‘weaponskill on the gcd but with its own cool-down’, but I think that was before Repetoire existed anyway; I don’t remember if the weaponskill version made it to Stormblood ( I think it was only a weaponskill in Heavensward so you had to cast it lol)

    And I mean, if you ask me they need to redesign jobs to be less cyclic and rigid regardless, since the result is septic / homogenised jobs and extremely limited creative potential in that design. Plus, doesn’t it just make death massively punishing for casuals when it’s so rigid? Won’t someone think of the casuals?! You’re causing them stress Yoshi P!
    (1)
    Last edited by Connor; 09-08-2024 at 11:49 AM.