Quote Originally Posted by Jamini View Post

I urge you to go look at The Balance discussions. Long-term experienced scholar players are debating how spell speed impacts bio damage ticks. No other class gets this level of focus for optimization, because every other class has far more places to optimize.
Glad this is being looked at! Higher Skill/Spell speed affects all dots. I really want to see something like "haste" be added to healer or support dps tool kits.

I wholly agree that we need more complexity, and it's not limited to healer roles. More synergies across the party other than the "pop buffs at the same time" / metronome time keeping.

I did enjoy FF11s skill chain + magic burst / elemental weakness aspect but don't think it works here. Pace of the game is completely different.