Your entire post is completely correct but I want to highlight this part.
It's so frustrating because people are already throwing around the line he said about taking a break. I don't want to take a break, I don't want to play more than one mmo. I want to play this game and have a reasonable enough amount of things to do in it, even if it's casual. It has been 62 days since DT release at this point and, outside of raiding, there's nothing to do. I've never felt so reluctantly bound to the game because of my house and staying subbed to not lose it.
I'm not saying it needs to be all riveting content but the game's shortcomings have been piling up and have finally come home to roost in DT now that the story isn't distracting enough from them. Small zones with no need or lure to do any exploration, meaning they're empty. Easy dungeons that are one and done unless you're leveling alts. Content that's never been repurposed or we've been told straight up that it's not getting more additions. The combat system that's slowly been eroded to the point that I feel like we're just going to shift to a Blade & Soul style system with no trinity so no one ever feels any pressure. The massive amount of MSQ that new players need to slog through just to get to where everyone else is. Raid tiers always being the same size and structure resulting in bland and boring.
This is the worst time for 14 to stumble. GW2 just put out housing for everyone as well as just normal content in their expac. WoW is regaining their reputation after the restructuring and HR issues as well as Shadowlands and I've seen a lot of excitement around War Within. The competitors have never looked so appealing.
It's okay to experiment with the story or possible ideas but the problem is that we still have nothing to do in the game. EW was just as flat and irritating, especially when we got the Varient Dungeons. How much time was put into that, content that died the second week after arrival each time? How did they not plan a better system to keep people engaging with it? I'm baffled that people still play FF11 when it's like 20 years old and have things to do when it's been 2 months into DT and we're already having people pull out the "oh well Yoshi said to go play other games when you're done!" How did we get here?
I just hope this entire situation is a wake up call to stop resting on their laurels. It was a cosmic alignment of irl situations that drove 14's numbers up dramatically (the wow exodus, covid lockdowns, etc) and I was happy that 14 was finally getting more attention. Yoshi doesn't necessarily need to step down but he and any of the people in charge of 14 need to step back and have a good long talk about what is going on with the game and stop being scared of negative feedback.



Reply With Quote


