Quote Originally Posted by CKNovel View Post
We played vastly different games...
It's true XIV is a number game and should be changed.

But MMO tanks aren't necesseraly jobs that Crowd Control opponent, that's something true for MOBAs where tanks can't have the same design in a pvp setting. I mean, taunt is literally a form of crowd control anyway.
The general definition of tanks in game, mostly RPGs, is to be the frontline able to receive and soak the most damage.

Also, could you imagine if tanks had more CCs? It would be useless against bosses as they're immune and we'll never see a tool to skip a mechanic.
And in dungeons? Healers would cry even more.
Many RPGs have this formula.. tanks do cc and also supports do.. it is not about moba only.

Some RPGs give tanks a CC that cost MP others use cc instead of damage.. tanks are not suppose to deal damage they suppose to be tanks first who have engaging dps rotation rather than dps jobs having mitigations