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Thread: Next tank

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  1. #1
    Player
    Carighan's Avatar
    Join Date
    Apr 2018
    Posts
    1,378
    Character
    Carighan Maconar
    World
    Zodiark
    Main Class
    Paladin Lv 100
    Quote Originally Posted by CKNovel View Post
    Also, could you imagine if tanks had more CCs? It would be useless against bosses as they're immune and we'll never see a tool to skip a mechanic.
    And in dungeons? Healers would cry even more.
    Wouldn't have to be. Seen how GW2 does it, even on 100+ people open world mobs? The mob gets a CC-"bar", while slowly casting something. Each CC move is ignored, but applies a certain amount of "damage" to the bar (stuns for example have a higher base damage than snares, also duration plays into the effective number). Once broken, the mob is CCed, usually in a pre-defined way but sometimes it's just the first "real" CC like Stun or Mezz or Fear going through after the bar is down.

    And then there's often an immunity when the bar comes back up until it can even be damaged again.

    And that's just one example of how it can be done on bosses. It's all just a matter of the class designers talking to the encounter designers and vice versa. "Easily" done (as easy as things can be in game dev) then.

    As for the dungeon thing, other MMOs make their mobs and bosses deal non-trivial amounts of damage at non-trivializing intervals. That already solves the healer problem entirely.
    (0)
    Last edited by Carighan; 09-03-2024 at 10:32 PM.

  2. #2
    Player
    LynxDubh's Avatar
    Join Date
    Oct 2023
    Posts
    219
    Character
    Lynx Dubh
    World
    Faerie
    Main Class
    Dancer Lv 100
    I'm hoping for Green Mage with a mace or hammer.

    I'm sorely missing a nature aesthetic since WHM does mostly holy spells now. I'm wanting more stuff based on stuff like briars, thorns, vines, leaves, flowers, pollen/poisons and other fun plant based stuff. We could have cooldowns like barkskin, ice wall, or other fun stuff.
    (1)
    Last edited by LynxDubh; 09-01-2024 at 10:52 AM.

  3. #3
    Player
    Inputnamehere's Avatar
    Join Date
    Dec 2019
    Posts
    45
    Character
    Schrodinger's Cat
    World
    Ramuh
    Main Class
    Gunbreaker Lv 100
    I dunno, can be called anything that fits the current "tank role formula." Give them:
    A short-duration strong mit (insert skill name here)
    Rampart
    A 40% mit with some funny additional effect (insert skill name here)
    A party-wide mit (insert skill name here)
    And of course your 123 combos plus a 60-sec burst combo.
    Done.
    As for the job's name and what it looks like, why bother?
    (1)

  4. #4
    Player
    Azurarok's Avatar
    Join Date
    Feb 2022
    Posts
    1,135
    Character
    Medim Azurarok
    World
    Siren
    Main Class
    Machinist Lv 100
    I'm a broken record on this subject at this point but always gonna push for Green Mage. It's got a heavy focus on defensive buffs/debuffs and wields hammers. It's also an Ivalice job so it's got some lore potential for the parts of Othard we have yet to visit too. Also it'll mean all roles would have a color mage (not counting BLU)
    (3)

  5. #5
    Player
    Tunda's Avatar
    Join Date
    Jun 2024
    Posts
    791
    Character
    Tunda King
    World
    Ragnarok
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Azurarok View Post
    I'm a broken record on this subject at this point but always gonna push for Green Mage. It's got a heavy focus on defensive buffs/debuffs and wields hammers. It's also an Ivalice job so it's got some lore potential for the parts of Othard we have yet to visit too. Also it'll mean all roles would have a color mage (not counting BLU)
    it seems not interesting to play TBH.. but time will tell us
    (1)

  6. #6
    Player
    Carighan's Avatar
    Join Date
    Apr 2018
    Posts
    1,378
    Character
    Carighan Maconar
    World
    Zodiark
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Tunda View Post
    it seems not interesting to play TBH.. but time will tell us
    I mean none of the current tanks are interesting to play, so at least nothing gets worse? :P
    (0)

  7. #7
    Player
    MrKusabi's Avatar
    Join Date
    Oct 2020
    Posts
    45
    Character
    Malgosia Nejasch
    World
    Siren
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Azurarok View Post
    I'm a broken record on this subject at this point but always gonna push for Green Mage. It's got a heavy focus on defensive buffs/debuffs and wields hammers. ...
    Honestly, a tank focusing on buffs/debuffs would be really neat. Do something with that over DOTs. Could even throw some buffs at other party members (though it'd need to be worked with pretty carefully to avoid encroaching too much on AST). And we could really use a hammer/mace job (and no, the couple WAR gets don't count). We already have a ton of jobs relying on sword variations, so why not some blunt weapons?
    (2)

  8. #8
    Player
    CKNovel's Avatar
    Join Date
    Aug 2019
    Posts
    1,915
    Character
    Cassia Kaedhan
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Azurarok View Post
    I'm a broken record on this subject at this point but always gonna push for Green Mage. It's got a heavy focus on defensive buffs/debuffs and wields hammers. It's also an Ivalice job so it's got some lore potential for the parts of Othard we have yet to visit too. Also it'll mean all roles would have a color mage (not counting BLU)
    I believe it could work depending on how it's done and would be a neat way to make a tank that plays differently.
    We don't have a tank that plays with buffs&debuff.
    (2)

  9. #9
    Player
    mallleable's Avatar
    Join Date
    May 2021
    Posts
    1,310
    Character
    Malia Tri'el
    World
    Behemoth
    Main Class
    Bard Lv 100
    Thinking a hammer tank could go down the route of being a techy engineer type tank. The hammer could transform into different weapon forms like a hammer for heavy burst damage, a kind of halberd like form for faster sustained damage, and a cannon for ranged options while providing barricades, and other magitek options to protect their allies. Could be xiv's take on the artificer class -- they could incorporate a gauntlet with the weapon as well. The achievement mounts could be gorillas.
    (0)
    Last edited by mallleable; 09-15-2024 at 08:03 PM.

  10. #10
    Player
    hynaku's Avatar
    Join Date
    Mar 2015
    Location
    New Gridania
    Posts
    2,805
    Character
    Inglis Eucus
    World
    Cuchulainn
    Main Class
    Reaper Lv 100
    Next tank should be something that none of the other tanks can do. Maybe like a Magitek tank class. None of Its main attacks and skills would be shared by any of the other tanks.
    (0)

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