It's honestly amazing the tone some of the complaints here have, like they're demanding personal letters of apology from yoship after he shot their dog.Mm, no, not exactly.
The overdramatization is annoying. It's like people all went to the same "write a headline that uses extreme words to get clicks" class. I see it in real life garbage news articles and also in these forums. It immediately puts me on the opposing opinion.
A good ol' bitch session is fine. But the seriousness of it is so wild to me. People get so bent out of shape over it, it kinda makes me want to take the opposite side just to see how much more you can send the person over the edge. Lighten up, it's a game. The WOL isn't really you.
It's possible to say "thing bad, I don't like new thing" without overblowing it like "the game is dying and yoship should resign, because the MSQ from a single expac (not including patches) was bad for half of it". There was another thread saying that the writing team should be fired, another with people acting like the game's literally unplayable because their character looks 1% off after the graphical update and demanding a reversion of the graphics, and many more over the time I've poked my head in here since DT launch.
I get the feeling they're under the impression that if they just pretend the sky is falling, everyone will believe it, instead of taking it as reason to not take them seriously.
Also worth noting that there are some who actually enjoyed Dawntrail.It's honestly amazing the tone some of the complaints here have, like they're demanding personal letters of apology from yoship after he shot their dog.
It's possible to say "thing bad, I don't like new thing" without overblowing it like "the game is dying and yoship should resign, because the MSQ from a single expac (not including patches) was bad for half of it". There was another thread saying that the writing team should be fired, another with people acting like the game's literally unplayable because their character looks 1% off after the graphical update and demanding a reversion of the graphics, and many more over the time I've poked my head in here since DT launch.
I get the feeling they're under the impression that if they just pretend the sky is falling, everyone will believe it, instead of taking it as reason to not take them seriously.
I'm one of them.
I see your point, except this time, the story really is abysmally bad, evidenced by the fact that complaints are coming from outside the echo chamber of negativity that the forums are, as well.Get off your high horse and realize they have a point instead of dismissing it out of hand because they got a login queue fact wrong. This forum has been an echo chamber of negativity for as long as I can remember. In 6.0 the forums claimed that Endwalker was abysmally bad and would kill the game. In post-Endwalker the forums claimed that the story is abysmally bad and would kill the game. And now we're in Dawntrail which is abysmally bad and will kill the game. Stay tuned for 8.0, the worst expansion to date that will kill the game!
As always, the game is doing fine, probably better than it had been during the Post-EW content drought. If you ask the forums though, it's doomsday and a toxic mob 24/7 (which is most MMORPG forums in fairness).
I agree with some of the issues, however, the resolution for Yoshida to step down is silly at best. It's not exactly like the problem is exclusive to XIV itself (Edit: Or even the titles that he oversees for that matter).
Last edited by Kaurhz; 09-02-2024 at 05:46 PM.
I would agree that Dawntrail is probably pretty weak overall, but taken in bite sized moments I genuinely enjoyed the story mostly.
I was fine with Wuk Lamat as a character, fine with her voice actor and generally fine with the story up to about level 95.
It was painfully obvious that Koana and Wuk would co-lead, but I had really hoped the three siblings would rule together in the end.
That is really my only major problem: many plot decisions/happenings were just very unsatisfying, or it was blatantly obvious what the result was going to be way too early.
The first half set up a lot and just discarded threads (like Sareel ja) meant nothing.
Bakool’s redemption really lead to nothing (we got a story and some cutscenes, but he should have become a major party member.
A loving father that for some reason is unaware of or simply doesn’t talk to his son about their problems.
Too much time with Wuk Lamat overall and not enough with other characters…
A disease that stunts the giants? Guess that was not that important…(see you in DoH tribe I guess?)
Heck, even that puzzle volcano thing which asked you to pay attention, only to have the answers given very condescending-ly so you couldn’t make a mistake was a total waste. The entire expansion felt a lot like this one instance: big set up, no pay off.
These are minor gripes, but all together they leave a “meh” taste in my mouth. Solid C+. Fine, but not amazing.
I guess what I was hoping for is somewhere around 94 to realize “wait, this story was never about Wuk Lamat. This is Bakool’s origin story” (or Zareel)
All that said, Yoshida is fine at the helm. Just needs to not have a single main writer. Use a writer’s room and make sure the lore peeps are there…
Hard disagree.It's possible to say "thing bad, I don't like new thing" without overblowing it like "the game is dying and yoship should resign, because the MSQ from a single expac (not including patches) was bad for half of it". There was another thread saying that the writing team should be fired...
Look at all the reviews on Steam/Metacritic/anywhere else.
The main selling point of FF14 is the story, and it's marketed as the "story-MMO".
With a story this bad, a lot of people will jump ship in the long term. And honestly, I am very hesitand to recommend this to anyone, even if the MSQ including 6.0 was amazing imo.
This game is currently the only reason the company is even profitable, Square cannot afford to let some absolute talentless amateurs work on the most critical part of the game.
These writers need to go. I don't want this game to become World of Warcraft.
Yoshi brought back FFXIV from 1.0, presided over Heavensward / Shadowbringers / Endwalker, and if someone had asked him to step down after Stormblood - We'd never have gotten Shadowbringers / Endwalker's stories.
WoW has had hit / miss xpacs, FFXI has had hit / miss xpacs, and FFXIV will have them as well. This isn't even a complete miss as the raids / end game dungeons are awesome and we haven't even seen the real changes they have in the pipeline starting in 7.1.
Take it down a notch and try providing better feedback outside of "Fire this man for not shit talking the game during what is still effectively a media tour as they're in the middle of selling as many copies of DT as possible since the game was recently released". Seriously, how entitled. Calling for a man's job because your favorite game didn't have an absolutely perfect xpac in an industry where bad xpacs are a thing. Shameful.
Last edited by Morphiana; 09-03-2024 at 05:33 AM. Reason: A word
Look at the very first post in this thread.
Not sure why that doesnt count as "feedback" to you.
http://blog.livedoor.jp/umadori0726/.../61755714.html
JP comments in response to Yoshi P interview. Translator original link down below.
“Wuk Lamat’s complex isn’t really a problem”
1. Seriously? You wanted to make her even more annoying??? LOL That’s not the issue at all, LOL.
2. Didn’t feel like she had much of a complex, and Koana’s portrayal blurred that even more. Zoraal Ja was the only one who seemed like a weak point, but even that wasn’t depicted well, so we never got what their relationship was like. And with how it ended, there’s no fixing it. The slow pace of the story was due to repeating similar cutscenes and ineffective comedy scenes, and it dragged on throughout the narrative. It’s not just a Wuk Lamat problem. The food trial, sudden power-up, the stage, the Smile—there’s just too much to list this time.
3. She has a complex about being less than her brothers, but she never really questions if she’s fit to be a ruler. She says she wants to understand others, but everything’s about how she sees it, with no consideration for others. She uses people, puts them down, or discards them without hesitation. I thought she was completely selfish and narcissistic—where’s the lack of confidence?
4. They didn’t nail the story of a low-confidence character growing. Alphinaud also had a growth story, but it was followed through much longer after the expansion’s .0 patch, whereas this was rushed and condensed, which is the issue. Focusing on portraying her as a confident character from the start was just the wrong move.
5. More than Wuk Lamat’s complex, it’s more about how Warrior of Light is just a backseat observer and shutting down Living Memory without hesitation...
6. Instead of focusing on her complex about her father and brothers, they should’ve focused on Zoraal Ja’s twisted complex about his dad. He’s got this huge father complex, yet the golden alpacas and the fight against Valigarmanda were depicted with excitement. In contrast, Wuk Lamat has an inferiority complex toward them, but she quickly surpasses Zoraal Ja in combat and Koana in intelligence through instinct, so she overcomes her struggles too fast, leaving no catharsis. When it comes to being fit to rule, all three are below Nanamo from A Realm Reborn.
7. When Wuk Lamat said, “I’m getting tired of this” during the quiz event at the Living Memory-styled building, I was honestly just done. I’d managed to hold on until then, but that completely broke me. She showed no consideration for others. Krile was there, trying to learn about her origins, and Wuk Lamat was being so insensitive. If she’d been written as a strong woman from the start, this wouldn’t have happened. I wouldn’t have been so disillusioned with Dawntrail. Hey, Yoshi-P, why did you do this?
8. I spent the whole game wondering if it was really okay to make her a ruler, and having to choose between bad options was just painful.
9. She’s hated because she lacks any kind of sensitivity. From A Realm Reborn onward, the characters who don’t care about others, no matter how strong or weak they are, are disliked. Characters like Haurchefant are popular because they’re considerate and take care of others.
10. Wuk Lamat was portrayed as having some complex about her parents and siblings. Because of that, she lacked confidence, which I think is why the story felt slow and frustrating. Really...? To me, she seemed like a spoiled princess, despite being adopted, who lived far beyond her status and enjoyed her privileges, growing up naïve... So there’s a contradiction in her character, where she supposedly wants to learn more about others despite knowing nothing outside Tuliyollal... Her seasickness and “I’m not scared!” cheap characterization felt hastily added... Despite being weak and easily kidnapped, she suddenly becomes strong without any convincing events... The whole thing just feels broken.
11. The low-confidence character thing was already done with Lyse. Wuk Lamat was portrayed as confident and brash from the start, but the nervousness was supposed to be cute, right? But 7.0 was full of annoying nervousness, and if she had a seasickness issue, why wasn’t that shown when she landed in Sharlayan or headed to Ham Island?
“Yoshi-P is out of touch”
1. If they don’t understand the problem, nothing’s going to change. It’s over, our journey’s done.
2. Yoshi-P doesn’t seem to be playing the game.
3. Yoshida should probably step down.
4. I’ve felt a disconnect between Yoshida and the players for years now; it’s probably time he steps down...
5. Yoshida seems out of touch. They hinted at a complex in 6.5 and early 7.0, but it was just surface level. She talked about her complex and then immediately resolved it, so she wasn’t really bothered by it. If anything, she bounced back quickly and started lecturing others, acting like she deserved all the support she got.
6. It’s not that the story “dipped after Endwalker,” it’s that the story is just sloppy. You shouldn’t bash individual staff too much, but Yoshida, as the guy in charge, doesn’t get the problem at all (or maybe he’s dodging it), and his excuses are so superficial that he deserves all the criticism.
7. If Yoshida really thinks this way, not because of a translation error, then I think the story of FF14 is genuinely over.
8. I bet Yoshida hasn’t played through this because he’s too busy. There’s no way a PD would play through this boring progression and Wuk Lamat’s excessive screen time, only to find the character hollow, and not notice. If he played it through and still approved this interview, that’s even worse.
9. Yoshida hasn’t played through all the DT content, has he? Otherwise, he couldn’t say something like this. He’s completely out of touch. Please prep a proper script before giving interviews.
10. Yoshida needs to realize that since FF16, his games’ stories have been unpopular. I don’t know if it’s the writers’ fault or if the original concept was flawed, but from the outside, it’s clear there’s no one left at Square Enix who can fix this disconnect. The ship is sinking...
Source: https://www.reddit.com/r/ffxivdiscus..._couldve_been/
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