With all due respect, I've cleared raid content on WAR and DRK for much longer than either of you. I don't need to submit my curriculum vitae to post in here. We're also talking about role design rather than job design. Feel free to point out what competitive edge you think I would gain out of seeing these changes. If anything, I'm telling you outright that DPS offers significantly more raid value, and that I want this to change so that tanks can offer more impact.

If you still have something of substance to offer on the discussion points at hand, by all means. The current design of tanking is poor and offers little in the way of skill expression. Progressive inflation of mitigation and sustain toolkits is trivialising encounters. The focus should be on making button presses more meaningful and more nuanced. If anyone can do it, it's not worth doing. The status quo needs to change.