Quote Originally Posted by Carighan View Post
Listening to the vocal part of your playerbase is nearly always a bad idea as a game dev, as the vocal players are only good for telling you what might be a problem, not how to solve it.
Please forgive me if I'm misreading what you're going for here, but...

Why would more vocal players be any less able to point out a likely solution path than less vocal players? And why would the playerbase not necessarily handing the devs the solution on a silver platter mean that it's a bad idea to listen to them?

Critiques need to be taken in context, yes, but that doesn't mean they shouldn't be heard at all.

Quote Originally Posted by Carighan View Post
More relevant - to me - is that there's no point to this so long as its automated.

I just wish I had more of a hand in my own survival and keeping the enemy on me, and less just dealing damage like I'm a melee DPS that has all-face-positionals.
Fully agreed.