
Originally Posted by
LisseyCrowe
Only in your head does "stabilized spectacularly since WoD" includes everything before WoD. But I understand that your point only stands if you ignore what I say. Fact is that for the last 10 years, an aging game has managed to keep 95% of it's playerbase per year, that is commendable. Or at least that's what I'd like to say, but it's also important to state that your "source" isn't reliable. Blizzard doesn't actually release sub numbers, it's all just estimates. If you read the article it even "didn’t consider the popularity of WoW Classic and the pandemic’s rise in players. But there’s no way to know". You did read the article, right? It's impressive, to be sure, but most of it's information is informed guesswork (which is my way of saying the actual numbers possibly fluctuate a lot more and aren't in fact, in a constant decline as you claim).
And I'm not asking OP, I'm asking you. You're the one dismissing ideas because of being "fake" without ever defining what it means. So please, enlighten us, we're listening!
Bozja and Eureka are interesting pieces of open-world content, that's true. But they feel more like mini-games to me than, dare I say, real. They are, after-all, all about killing specific amounts of enemies to pop special events. Great way to turn one's brain off and kill mobs for an hour, but there's obviously nothing else to do in there either.