( The points I'm not replying means I agree with! )

Quote Originally Posted by Rika007 View Post
-Repelling: Yeah. Personally I don't care if they just give Bard their own version of En Avant, just dont give them a bunch of charges, and also do the same for MCH. Too many jobs have too many movement tools at this point, and these jobs mobility are supposed to be a strong point. Once you are the odd man out and everyone else has something that you don't, it ceases to be "unique" and instead becomes a weakness. All the casters and even some of the healers have stronger mobility options now, to go along with every single melee. Give the same to BRD and MCH, or start taking it away from those jobs (which spoilers, is never gonna happen).
I'm not totally sure why people keep asking for BRD and MCH to get movement tools. What for beyond pure button bloat? I could be tempted to agree if an actual attack move was locked behind them (like DNC in pvp, etc), but otherwise, this makes little sense. For DNC it used to make sense in ShB but now that they removed the melee attacks from the single target burst... I guess it still makes sense for AoE? Either way, i'd rather them fix things that are actually important than trying to give mobility tools to a role that literally doesn't need any just for the sake of it. And I don't want to see a mobility tool used as an excuse to further nerf the role's damage to the ground (I know we're already in the grave but still).

Quote Originally Posted by Rika007 View Post
-I also personally would ask for the ability to stack two instances of Hawks Eye, but that is more of a pet peeve want.
I would hate that change. This is literally what killed all of DNC priority system around Flourish when they introduced different proc buffs from Flourish so that they wouldn't overwrite the ones from the normal combo. On top of it, the only reason you're asking for Hawk's Eye stacking I assume is not to overwrite a RA proc with Barrage, and introducing that change would remove triage and priority gameplay during the burst where it's literally the only place there is any remaining on BRD.

If your concern is that it makes Barrage drift over time, I do agree and over very long fights with absolutely shitty luck, it could end up out of burst (personally never happened to me yet but who knows...). If that's the concern, then I'd rather them to reduce the recast instead. Skill's still way too valuable to use outside of bursts anyway.