"Real world graphics" aren't comparable to how things are consumed on a screen. They aren't beamed into your eyes from a flat backlit surface.
I hope I don't sound argumentative, I'm just not sure what you're getting at exactly. Do you mind clarifying?
it/its - 14 accessibility is bad, ease of access is not accessibility, jobs are boring. Transphobia ruins real attempts at criticism and it's whack.

I'm just wondering if other games on the market have great graphics that cause eye strain. Could you try turning down the brightness on your monitors?
I've adjusted every setting on a TV and two monitors, on a system level, in game, etc. Some issues are complex. In my case, bloom makes the game hard to look at and discern details even when dimmed. It hurts my eyes for reasons other than just being bright. And it's relative brightness to the rest of the scene, things that glow that is, is way too strong for me. Meaning no matter where I set my brightness, contrast, gamma, whether or not I use HDR, etc my issue persists. An issue that did not used to exist to the degree it does now!
While I really want bloom gone, the contrast ratios in a lot of places and on a lot of effects are overkill in my opinion since DT launch, like when it's raining in Gridania. The rain and wet effects are absurd when combined now.
And if you want an example of something pre-DT good lord why is Holy like that to this day. Believe it or not, I'd like to see the range of the AOE on my healer no matter what role I'm playing but in no way shape or form do I want to see Holy
it/its - 14 accessibility is bad, ease of access is not accessibility, jobs are boring. Transphobia ruins real attempts at criticism and it's whack.



You know? When I was a sprout and was tanking and I didn't know how to turn off char effects I pleaded with the healer to stop using that skill because my eyes were hurting because it was essentially repeated flashes. It's so bad, I'm not sure how it didn't get upgraded to something better after all these years...I feel like they're obsessed with slapping PURE white on literally every 'flashy' skill, which is awful in dark settings in the game or night time...like thanks for the flashbang.
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