Quote Originally Posted by Exodus-E View Post
Personally, I'd rather have the ability to "mix-and-match" any summon we wanted (through a dedicated UI), instead of tying them to specific phases.
Otherwise, we'd have to "wait" for the ones we liked most in our rotation (like 2 mins. or so).
The only issue with that would be having to add new buttons for every summon, which would ultimately end up limiting our ability to get new summons in the future. The devs have said they’re worried about button bloat, and honestly so am I playing on controller! lol The gem buttons are a good system for expanding our roster of summons, but they need to start adding gems before more Demis!

But as I’ve said elsewhere, I would like a button that lets us choose which phase to start in, and imo the easiest way to do that would be to add the remaining elemental summons (Levi, Shiva, Ramuh) and then split the 6 elements into their astral/umbral groups that you could choose depending on what you want up for certain mechanics. Similar to PCT’s Subtractive Palette or BLM’s Transpose. It seems like they might be leaning into this kind of duality based on the other casters, and it would add a layer of complexity to SMN while still allowing for a simple baseline rotation and minimal button bloat.