Likely because Tanks often are required to deal with additional gameplay elements in raid encounters such as tank swaps and what have you - however having a tank exclusively because they HAVE to be there creates a bit of a problem (not having a 2nd tank for that 1-2 tankbusters means death for others) but so the other tank otherwise sitting around with even less to do then healers I "suspect" is why they have somewhat better damage then healers - that said I've seen White mages passing tanks these days due to glare.
		
		
			
			
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