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  1. #1
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,238
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Connor View Post
    Yeah I think this is the main issues for a lot of jobs now. They’ve been left with certain skills from previous expansions that simply don’t make sense anymore given current encounter design. Like how Warden’s Paean came out when PvP wasn’t separated from PvE. A GCD pre-Esuna with no MP cost is barely useful in PvE, but in PvP it was a genuinely valuable tool (until they gave it a cool-down lol).

    I wonder though; I always felt like Dancer held up better than Bard/Machinist compared to other jobs because outside of raid buffs it still has some fairly useful utility like Waltz and Improvisation. I thought it was just SE playing favourites as they always do, but I wonder if it felt like that because Dancer is more recent and thus has skills actually appropriate to current encounter design lol. Not to say that things Dismantle etc aren’t good , but as you say they have issues like being stacked with the 40 million other mitigations we have now and potentially devalued by diminishing returns.

    If SE ever does give phys ranged the ‘look-over’ it so desperately needs I really hope they look at Bard / Machinist’s utility and actually update it to more closely match modern combat design. I mean, I’m not a game developer, but since utility skills don’t affect rDPS (cDPS?) directly couldnt they go all in on giving it defensive/debuff utility without having to nerf Machinist’s damage (to an extent ofc lol)?

    Idk it’s strange to me because I still see Machinist as a the job that uses Dismantle/Rend Mind for debuffs, throws auto-turrets for extra damage and party support, autoturret Hypercharge giving vuln up. How did they get from that…to here lol?
    Warden is still a corner stone of pvp BRD for the reasons you mentioned. And it's still a niche skill that's been used in anabaseois for 2 fights, which was ultimately fun for the BRD, but in result extremely gimmicky as in, it was kinda useless anyway since the fights were designed to play around it in case of no BRD in party. Ideally you'd have this matter more in a fight where BRD's unique identity would help and be appreciated, but there it was just not the case. Healers could do it too. In P12 p2 it was kinda handy to allow your glare mages to cast more glares I guess.

    Curing Waltz is incredibly powerful and so is Improv to a lesser degree yeah. The latter even used as a weave actually heals quite a bit over time. It's definitely because DNC is more recent but I also suspect it is also no stranger to DNC having been expected by the playerbase before ShB as a new healer, which it ultimately wasn't, but I'm pretty sure it also made sense in the devs mind. Even in pvp its healing kit is a non negligible part of the job.

    I do not know what they need to do with rphys on the support side, but as long as everyone and their moms have mitigation, and as long as resource support isnt a thing anymore, I don't think that doubling down on defensive support is suddenly gonna make the role better. You don't take it for this now and will probably not take it either unless the defensives are literally tank or healer LB levels of good. Or... if it's a raise. See DNC for example: its support is pretty good, and yet, why would you take a DNC right now beyond the 1% party role bonus? (hint: there is literally zero reason to take one)

    It always boils down to all the facets of the game they axed and how barebones they have made the battle system today. It just doesn't offer any specific and important/mandatory niches to fill anymore for the role to be relevant in its current state. The only way to make it relevant in the current system is to make it like any other DPS, with average support tools and a good dps output. It sucks for identity, but that's the sad reality of the current battle system that doesn't accommodate anything else.
    (1)

  2. #2
    Player
    Xieldras's Avatar
    Join Date
    May 2019
    Posts
    144
    Character
    Xiel Naweh
    World
    Seraph
    Main Class
    Bard Lv 100
    Quote Originally Posted by Valence View Post
    I do not know what they need to do with rphys on the support side, but as long as everyone and their moms have mitigation, and as long as resource support isnt a thing anymore, I don't think that doubling down on defensive support is suddenly gonna make the role better. You don't take it for this now and will probably not take it either unless the defensives are literally tank or healer LB levels of good. Or... if it's a raise. See DNC for example: its support is pretty good, and yet, why would you take a DNC right now beyond the 1% party role bonus? (hint: there is literally zero reason to take one)

    It always boils down to all the facets of the game they axed and how barebones they have made the battle system today. It just doesn't offer any specific and important/mandatory niches to fill anymore for the role to be relevant in its current state. The only way to make it relevant in the current system is to make it like any other DPS, with average support tools and a good dps output. It sucks for identity, but that's the sad reality of the current battle system that doesn't accommodate anything else.


    They've quite literally streamlined and optimised the fun out of the combat system.
    (5)