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  1. #361
    Player
    GartredZW's Avatar
    Join Date
    Jan 2024
    Posts
    259
    Character
    Gartred Runecaster
    World
    Diabolos
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by sindriiisgaming View Post
    It was also beaten without melee dps on week 1. Does that mean melee are a usless role now?
    That's like saying "The tier was beaten without Reaper. Reaper is useless now."
    There area seven other classes that can do what melee DPS do, but differently. Maybe it's not as efficient, but it sure is viable.
    There shouldn't be other classes outside of Healer that can do healing just as good as a healer. That's the whole point of a healer. It's why they exist in the first place. Just like how Tanks are by far the most durable of all roles. They can't just make that irrelevant by giving an invuln, provoke, and shirk to a melee DPS, because otherwise why would you bother with a tank?

    Most players aren't able to clear healerless, but the fact that it's possible without best in slot gear less than two weeks after the content launched just proves there's a problem.
    Point me to the DPS-less run, or the Tank-less run.
    (9)

  2. #362
    Player
    Striker44's Avatar
    Join Date
    Jan 2022
    Location
    Uldah
    Posts
    1,191
    Character
    Elmind Exilus
    World
    Gilgamesh
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by ForsakenRoe View Post
    If this is truly a 'fight design' problem, it's kind of a damning indictment of SE's direction that it keeps happening in all these different fights. More likely, is the thing that is the constant between each of these clears: The jobs themselves, and their design direction. As they say, 'if everywhere you go, you can smell sh#t, the first thing to do is check your shoes'
    Fortunately, the "if" part of that scenario isn't an issue. All we have here is what exists in practically every game that has ever existed, which is a select few highly skilled players able to accomplish things that 999 out of 1000 others won't be able to do. We don't say the original "Super Mario Bros.", one of the most famous games of all time, is horribly designed because a small group of people has managed to speedrun in it about 5 minutes. What it's really provided is hours upon hours of enjoyment for millions of people. Same deal here. When you can start grabbing random DF parties, throwing them into M4S (or any of the current tier Savage fights) without a healer, and seeing them reliably clear it, then there's a real issue. But what top-tier players who have been playing the game for a long time and have expert coordination are able to do is irrelevant other than to congratulate them on accomplishing something.

    How anyone can have any fun with the current 'mash one button for half your playtime' design of healers? I'll never know.
    Because most players aren't doing M4S with skilled groups. The typical player is doing normal content with random other typical players, who take a good deal of unnecessary damage, don't perform optimally to clear things fast or use mitigation in the right places, don't use self-sustain or the ability to heal others on certain non-healer classes, etc.. Some people also just like being the one to make other people's health bars go up, and have no issue with spamming a spell as filler in the interim. Step 1 is acknowledging that other people can fact enjoy things that you personally don't.
    (0)

  3. #363
    Player
    WeakestZenosEnjoyer's Avatar
    Join Date
    Jun 2024
    Location
    Ul'dah
    Posts
    288
    Character
    Scrappy Moonlord
    World
    Halicarnassus
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by sindriiisgaming View Post
    It was also beaten without melee dps on week 1. Does that mean melee are a usless role now?
    BLM/Pictomancer (red jobs) doing as much damage as melees (red jobs) is okay, it's healthy actually.

    Tanks (blue jobs) and DPS (red jobs) doing all the healing while still meeting the damage check so healers (green jobs) are sandbagging by existing (since you could be another DPS/Tank) is not okay.

    Hope this helps!
    (11)

  4. #364
    Player
    Aravell's Avatar
    Join Date
    Aug 2017
    Location
    Limsa Lominsa
    Posts
    2,054
    Character
    J'thaldi Rhid
    World
    Mateus
    Main Class
    Machinist Lv 100
    Does it matter that PF doesn't do it regularly? The fact that the current hardest content in the game can even be done without one entire role is already indicative of really bad design.

    If you played a Souls game and the hardest boss in the game can be glitched to fall off a cliff if you do a very specific movement pattern, is that not a problem that needs fixing? Does it matter if only a few people do it?
    (5)

  5. #365
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    7,073
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Striker44 View Post
    Fortunately, the "if" part of that scenario isn't an issue. All we have here is what exists in practically every game that has ever existed, which is a select few highly skilled players able to accomplish things that 999 out of 1000 others won't be able to do. We don't say the original "Super Mario Bros.", one of the most famous games of all time, is horribly designed because a small group of people has managed to speedrun in it about 5 minutes. What it's really provided is hours upon hours of enjoyment for millions of people. Same deal here. When you can start grabbing random DF parties, throwing them into M4S (or any of the current tier Savage fights) without a healer, and seeing them reliably clear it, then there's a real issue. But what top-tier players who have been playing the game for a long time and have expert coordination are able to do is irrelevant other than to congratulate them on accomplishing something.



    Because most players aren't doing M4S with skilled groups. The typical player is doing normal content with random other typical players, who take a good deal of unnecessary damage, don't perform optimally to clear things fast or use mitigation in the right places, don't use self-sustain or the ability to heal others on certain non-healer classes, etc.. Some people also just like being the one to make other people's health bars go up, and have no issue with spamming a spell as filler in the interim. Step 1 is acknowledging that other people can fact enjoy things that you personally don't.
    Okay what’s your excuse for EX1 and Ex2 being cleared as current content with random pick up groups of 8 tanks

    Does that not fulfil your criteria of “random groups can do hard content without healers without even really trying”
    (6)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  6. #366
    Player
    Raven2014's Avatar
    Join Date
    Oct 2014
    Posts
    1,637
    Character
    Ribald Hagane
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Aravell View Post
    If you played a Souls game and the hardest boss in the game can be glitched to fall off a cliff if you do a very specific movement pattern, is that not a problem that needs fixing? Does it matter if only a few people do it?
    Probably not? In fact a few bosses in Soul games can be beaten exactly like that. Bad example because in Soul the design is specifically made to encourage creative solutions to problem.
    (1)

  7. #367
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    7,073
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Raven2014 View Post
    Probably not? In fact a few bosses in Soul games can be beaten exactly like that. Bad example because in Soul the design is specifically made to encourage creative solutions to problem.
    I think she means using the out of bounds jump skip on demon of hatred to make it fall of the cliff from sekiro which is 100% a bug they never fixed

    This isn’t like dragon rider in dark souls 2 where you can actually bait him off the platform with a charge which is an actual strategy on the fight if you didn’t raise the platform
    (3)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  8. #368
    Player
    Aravell's Avatar
    Join Date
    Aug 2017
    Location
    Limsa Lominsa
    Posts
    2,054
    Character
    J'thaldi Rhid
    World
    Mateus
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Raven2014 View Post
    Probably not? In fact a few bosses in Soul games can be beaten exactly like that. Bad example because in Soul the design is specifically made to encourage creative solutions to problem.
    I specifically used the word "glitch", as in something that shouldn't happen, like clearing the hardest content in a trinity game without using the trinity.
    (2)

  9. #369
    Player
    GartredZW's Avatar
    Join Date
    Jan 2024
    Posts
    259
    Character
    Gartred Runecaster
    World
    Diabolos
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Raven2014 View Post
    Probably not? In fact a few bosses in Soul games can be beaten exactly like that. Bad example because in Soul the design is specifically made to encourage creative solutions to problem.
    That exact exploit was in Elden Ring, with Fire Giant, and they fixed it.
    (5)

  10. #370
    Player
    Turtledeluxe's Avatar
    Join Date
    Feb 2023
    Posts
    1,132
    Character
    Kinda Hungry
    World
    Siren
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Aravell View Post
    Does it matter that PF doesn't do it regularly? The fact that the current hardest content in the game can even be done without one entire role is already indicative of really bad design.

    If you played a Souls game and the hardest boss in the game can be glitched to fall off a cliff if you do a very specific movement pattern, is that not a problem that needs fixing? Does it matter if only a few people do it?
    It'd equivalent to someone telling you there's no burglary problem because they haven't personally seen it. Or saying the office elevator is fine because it has only killed 5 people in the last 3 months. There's still something structurally wrong with that elevator.

    This is why IRL.we commonly regard this kind of thinking as anecdotal or ignorant, even if it is innocuous.
    (6)
    Last edited by Turtledeluxe; 08-19-2024 at 11:20 AM.

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