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  1. #351
    Player
    Join Date
    Apr 2024
    Posts
    448
    Quote Originally Posted by Somnolence View Post
    You mean about 30k + 50%? 30k is mitigated value since autos now don't happen constantly.

    These guys want them nonstop and hurt more.
    60k autos.

    60k HPS.

    60K autos.

    60k HPS.

    60k healing per second

    60k healing per second

    60k autos

    60k healing per second

    Maybe I should make a website that repeats these words again and again until you get it.
    (5)

  2. #352
    Player
    Silver-Strider's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    1,753
    Character
    Silver Strider
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Egggi View Post
    Okay but did YOU beat M4S without healers?
    If I say yes, it would just be dismissed as either I'm lying or that I'm in the 1% of players that can do this, either way being dismissive and not addressing the problem.

    It's a pointless question as a result.
    (11)

  3. #353
    Player
    Wilford111's Avatar
    Join Date
    Jul 2017
    Posts
    676
    Character
    Faux Ears
    World
    Hyperion
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Silver-Strider View Post
    If I say yes, it would just be dismissed as either I'm lying or that I'm in the 1% of players that can do this, either way being dismissive and not addressing the problem.

    It's a pointless question as a result.
    If less than 1% of players can do this, then what's the problem?
    (1)

  4. #354
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,569
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Wilford111 View Post
    If less than 1% of players can do this, then what's the problem?
    Because you don’t need to be part of the 1% to notice how little healing is actually required in these fights that the 1% can clear them without healers

    90% of healing here comes from SIO and divine veil, so 4 roughly medica 2 potency heals every 90 seconds. Okay if that’s enough to heal the raid why the hell are 28 of my 35 buttons heals that have disgustingly high power like seraph, seraphism, macrocosmos and pnuema
    (18)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  5. #355
    Player
    Silver-Strider's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    1,753
    Character
    Silver Strider
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Supersnow845 View Post
    Because you don’t need to be part of the 1% to notice how little healing is actually required in these fights that the 1% can clear them without healers

    90% of healing here comes from SIO and divine veil, so 4 roughly medica 2 potency heals every 90 seconds. Okay if that’s enough to heal the raid why the hell are 28 of my 35 buttons heals that have disgustingly high power like seraph, seraphism, macrocosmos and pnuema
    It doesn't help that they keep adding more healing and Mitigation to other jobs that further compounds the problem. Between the buff to Second Wind, the extended timers on Addle/Feint/Reprisal/etc. and the inclusion of skills like Earth's Reply and Lux Solaris, it's really only a matter of time before every job has a means of making healers even more redundant
    (7)

  6. #356
    Player
    Reinha's Avatar
    Join Date
    Mar 2015
    Location
    Finland
    Posts
    4,069
    Character
    Reinha Sorrowmoon
    World
    Odin
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Wilford111 View Post
    If less than 1% of players can do this, then what's the problem?
    I'm a gray tier healer in savage, unoptimized and have basically zero practice or coordination. I went to heal two savage fights last expansion. As a bad healer I should've been overwhelmed, right? I should've been happy about having overpowered heals and a baby level dps rotation, right? Since that design is targeted for players like me.

    I was not overwhelmed and I was not happy with my kit. I was bored. There was almost nothing to heal and casting the same spell on the same target over and over is not fun. The fact that on week 2 other roles provide enough healing to cover all damage tells me nothing has changed.

    That's the problem.

    (And no, my cohealers didn't carry me, they were on par. I don't parse but I went to check it because I was asking myself "Is this it? Where is the damage?")
    (11)
    Last edited by Reinha; 08-17-2024 at 10:45 PM.

  7. #357
    Player
    localareanetwork's Avatar
    Join Date
    Feb 2021
    Location
    Ul'Dah
    Posts
    256
    Character
    Local-area Network
    World
    Cactuar
    Main Class
    Samurai Lv 100
    Quote Originally Posted by whitep View Post
    I just find it funny that the role quest teaches you to cast Esuna, and then in savage content it's a useless skill
    Shiva and Athena would like a word with you.
    (1)

  8. #358
    Player
    EchuKayu's Avatar
    Join Date
    Apr 2015
    Posts
    50
    Character
    Kuro Starwind
    World
    Adamantoise
    Main Class
    Pugilist Lv 24
    I think the developers really need to take a step back and take a look at healing, and by proxy, tanking. Even if we look past Savage, why is the only significant damage done during trash to a tank? Why not have enemies that blanket the party with damage? You can talk about dungeons not being difficult, the player base not being good enough, or whatever else, but those are just bad justifications to keep healers in a sorry state.

    More consistent damage is something that should really be talked about. It's gotten to the point now that healers will actively whine about having to do their job, heal, if they have to cast a GCD to do so. If you asked me, if a healer/healers are not regularly casting GCD heals, your content is not well designed.

    Ignoring the healing aspect here for a moment, why exactly is a job that spends more time DPSing than they do healing only doing so with one button? DPS as a healer should be something you squeeze in while healing - healing shouldn't be what you squeeze in during DPS. Maybe instead of so many % dmg reduction skills healers should never have been given in the first place they could've been given those buttons to provide some semblance of a most simple rotation.
    (3)

  9. #359
    Player
    Daralii's Avatar
    Join Date
    Jul 2015
    Posts
    3,051
    Character
    Endris Caemwynn
    World
    Coeurl
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by localareanetwork View Post
    Shiva and Athena would like a word with you.
    TEA is probably the best example because of how lethal Throttle was, but it's still only a handful of fights out of dozens that have dispellable debuffs.
    (3)

  10. #360
    Player
    Silver-Strider's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    1,753
    Character
    Silver Strider
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by EchuKayu View Post
    It's gotten to the point now that healers will actively whine about having to do their job, heal, if they have to cast a GCD to do so. If you asked me, if a healer/healers are not regularly casting GCD heals, your content is not well designed
    I don't mind healing. If I have to cast Medica 2, E. Diagnosis, etc. then whatever but these skills are just as bland and flavorless as everything else regarding healers. There's no proc to them, no gauge they build up, absolutely nothing that makes me want to press them over their oGCD counterparts. When we factor in that a handful jobs get enough healing to clear current Savage content, our current toolkits look like a poor joke.
    (3)
    Last edited by Silver-Strider; 08-18-2024 at 05:34 AM.

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