Just bring back the good old Pre SHB DRK
Just bring back the good old Pre SHB DRK
Step one: stop taking things away from Dark Knight.
Step two: give some of the things that have been taken away from it back.
Step three: don't take those things away again.
Step four: reinforce the gameplay loop that emerges.
I have a pet conspiracy theory that whoever has been in charge of designing the job for the last few expansions has deeply personal issues with either the job itself or someone who plays it, because sheer incompetence is not sufficient excuse with a trend this consistent; even a stopped clock is right twice per day, and even a total fool would have gotten something or other correct with the design across three expansions—or four, depending on who you ask. Why this has been allowed to continue escapes my conception, but this has gotten beyond the point of being merely silly and instead outright disconcerting.
"Butbutbut DPS and pick rates and clear speeds" to which I bid the Ninja mains be silent. It's a tank. It's not supposed to be a glass cannon, it's supposed to be a tank. Warrior manages both tankiness and damage, and Gunbreaker is very clearly supposed to be your speedy meat-mincer option while still being more defensively competent. This is clearly a solvable problem—in fact, it was a problem that had previously been solved and simply needed refinement of the solution, until Shadowbringers decided it was necessary to fix what wasn't broken and break was wasn't fixed.
At this point I'm starting to think that whoever is responsible for DRK must be religious and thinks DRK is "satanic", "evil" or something, so they've been actively screwing up the job as much as they can get away with for the last years lol (And DRK having high dps in EW was an accident)Step one: stop taking things away from Dark Knight.
Step two: give some of the things that have been taken away from it back.
Step three: don't take those things away again.
Step four: reinforce the gameplay loop that emerges.
I have a pet conspiracy theory that whoever has been in charge of designing the job for the last few expansions has deeply personal issues with either the job itself or someone who plays it, because sheer incompetence is not sufficient excuse with a trend this consistent; even a stopped clock is right twice per day, and even a total fool would have gotten something or other correct with the design across three expansions—or four, depending on who you ask. Why this has been allowed to continue escapes my conception, but this has gotten beyond the point of being merely silly and instead outright disconcerting.
"Butbutbut DPS and pick rates and clear speeds" to which I bid the Ninja mains be silent. It's a tank. It's not supposed to be a glass cannon, it's supposed to be a tank. Warrior manages both tankiness and damage, and Gunbreaker is very clearly supposed to be your speedy meat-mincer option while still being more defensively competent. This is clearly a solvable problem—in fact, it was a problem that had previously been solved and simply needed refinement of the solution, until Shadowbringers decided it was necessary to fix what wasn't broken and break was wasn't fixed.
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