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  1. #1
    Player
    OliviaLugria's Avatar
    Join Date
    Jan 2024
    Posts
    484
    Character
    Olivia Lugria
    World
    Sargatanas
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Carighan View Post
    Please don't. We just got a system that's both fun and useful, let's enjoy it for a while before we get it ruined again!
    I don't know what's fun or useful about these cards... already had 6 single target ogcd heals that the warrior didn't need, and now I have 4~ more. 2 dps cards that will go on the same people every time every two minutes.

    People want this over Stormblood astro? Did you even play the job?
    (2)

  2. #2
    Player
    Carighan's Avatar
    Join Date
    Apr 2018
    Posts
    1,342
    Character
    Carighan Maconar
    World
    Zodiark
    Main Class
    Paladin Lv 100
    Quote Originally Posted by OliviaLugria View Post
    People want this over Stormblood astro? Did you even play the job?
    Interesting, however the current system didn't replace Stormblood astro so what does this add to the discussion? It frankly doesn't matter whether you want Stormblood Astro with all it's glorious raid-useless randomness or not. We had Endwalker Astro, and now got Dawntrail Astro, which is a marked improvement.
    (1)

  3. #3
    Player
    FurryFrikker's Avatar
    Join Date
    Feb 2022
    Posts
    2
    Character
    Aki Momiji
    World
    Hyperion
    Main Class
    Astrologian Lv 100
    I started at the tail end of SB, like a month or so prior to ShB release so I never actually got to play that rendition of AST. However I still fell in love with the ShB version of the job, and while I wasn't a huge fan of EW AST, the fast APM and adjusting who gets cards based off my RNG was fun and was the reason I stayed engaged with the job.

    Then they announced they were planning a rework for AST like, halfway through Endwalker and I was already dreading the idea, seeing as how they turned my favorite caster into current SMN.

    Getting the confirmation that cards were static disappointed me heavily, but I was willing to give it a shot. The unique cards coming back was cool after all and they could probably be really useful and fun to use. However, as the media tour happened and we got more information on the new card system, and I eventually got to play it, my actual enjoyment I got from the system just wasn't there anymore. I still really enjoy the healing kit, and it's the main reason I've taken it so far, but I can't see myself staying on the job if it gets left in this state.

    The cards feel so... underwhelming. Aside from the Arrow, they're all glorified charges of tools AST already has, just more limiting since you can only get certain ones in 60s time frames with no way to adjust the window. There's no decision making anymore.

    I can understand why people may like this version of the system, it's a lot easier to understand than SB AST and a lot easier to execute than ShB/EW AST, but currently the job gauge feels like a side attraction rather than the main ride.
    (4)

  4. #4
    Player
    IDontPetLalas's Avatar
    Join Date
    Oct 2020
    Posts
    1,419
    Character
    Alinne Seamont
    World
    Goblin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Carighan View Post
    Interesting, however the current system didn't replace Stormblood astro so what does this add to the discussion? It frankly doesn't matter whether you want Stormblood Astro with all it's glorious raid-useless randomness or not. We had Endwalker Astro, and now got Dawntrail Astro, which is a marked improvement.
    Unless you don't think that it's a "marked improvement" ,- I don't, in comparison to at least one of the prior versions- so it's quite valid to question whether this rework is a better version of any one of the prior versions, especially one of the more popular ones.
    (1)