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  1. #1
    Player
    Zolvolt's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    498
    Character
    Zolmation Volt
    World
    Sargatanas
    Main Class
    Blue Mage Lv 70
    Now that we have the full details on the cards, I don't see why there can't be some randomness in which dps card you get when you draw. or which curative/mitigative card you get. They really don't have to be separate decks.

    But also, I don't really care. RNG for the sake of RNG isn't good class design

    Quote Originally Posted by Rithy255 View Post

    Having more single target healing effects makes no sense for Astro, despite that the card system seems intent on slapping on cards that will not be that useful... the mit is fine... the shield is a bit weak but whatever.
    Astrologian is (and has always been) designed to be a "plethora of single target buffs/casts/skills" Seems like the changes make perfect sensse for how the job is designed, especially since we're losing dps buff cards.
    (2)
    Last edited by Zolvolt; 06-16-2024 at 01:20 AM.

  2. #2
    Player
    Iedarus's Avatar
    Join Date
    Aug 2021
    Posts
    365
    Character
    Iedarus Meridus
    World
    Midgardsormr
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Zolvolt View Post
    Now that we have the full details on the cards, I don't see why there can't be some randomness in which dps card you get when you draw. or which curative/mitigative card you get. They really don't have to be separate decks.

    But also, I don't really care. RNG for the sake of RNG isn't good class design

    Astrologian is (and has always been) designed to be a "plethora of single target buffs/casts/skills" Seems like the changes make perfect sensse for how the job is designed, especially since we're losing dps buff cards.
    It's crazy how Astro had ways of manipulating the RNG with abilities like Sleeve Draw, Redraw, and Royal Road and yet it still came to this. Literally the only thing that was wrong with the kit by Stb was Balance fishing but I'd honestly rather have that than a lobotomized Aetherflow wannabe. All they had to do was adjust that card to something like direct hit rate.
    (10)
    Quote Originally Posted by Iedarus View Post
    Was this what Yoshi P wanted for people like me? Did he assume we were too foolish to take any semblance of complexity? How could such an allegedly open developer act so dismissive towards his own players? The flavor of the jobs I loved so much throughout the franchise were mere husks of themselves. What was once a magical world peeled away to reveal a sterile room of four walls. No imagination, no challenge, only accessibility for the sake of it. I didn't feel welcomed, I felt betrayed.
    I'll give healer a try up until level 100. If I do not like it, I'm off the role, entirely.

  3. #3
    Player
    Zolvolt's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    498
    Character
    Zolmation Volt
    World
    Sargatanas
    Main Class
    Blue Mage Lv 70
    Quote Originally Posted by Iedarus View Post
    It's crazy how Astro had ways of manipulating the RNG with abilities like Sleeve Draw, Redraw, and Royal Road and yet it still came to this. Literally the only thing that was wrong with the kit by Stb was Balance fishing but I'd honestly rather have that than a lobotomized Aetherflow wannabe. All they had to do was adjust that card to something like direct hit rate.
    Nobody ever accused sleeve draw of just being an aetherflow button, people should give that false equivalence a rest already. I do miss my card manipulation abilities though. Theres two aspects of astrologian that made me want to play it, card manipulation and selectively buffing my party members. Rest in peace card manipulation. Hope to see you in 8.x
    (0)

  4. #4
    Player
    Kissune's Avatar
    Join Date
    Apr 2024
    Posts
    205
    Character
    Pathetic Loser
    World
    Coeurl
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Zolvolt View Post
    Nobody ever accused sleeve draw of just being an aetherflow button, people should give that false equivalence a rest already. I do miss my card manipulation abilities though. Theres two aspects of astrologian that made me want to play it, card manipulation and selectively buffing my party members. Rest in peace card manipulation. Hope to see you in 8.x
    No one is accusing sleeve draw of being aetherflow dude, we're accusing Astral/Umbral draw of just being aetherflow. And you're right, it is a false equivalence. Aetherflow is actually more interesting than the demonstration of creative bankruptcy we're getting in 7.0
    (15)
    I gave AST a shot, and it's still miserable to play, even to think about. Worst iteration by far. Praying for 8.0, I guess...

  5. #5
    Player
    velswen's Avatar
    Join Date
    Jul 2019
    Posts
    129
    Character
    V'els Wen
    World
    Brynhildr
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Kissune View Post
    No one is accusing sleeve draw of being aetherflow dude, we're accusing Astral/Umbral draw of just being aetherflow. And you're right, it is a false equivalence. Aetherflow is actually more interesting than the demonstration of creative bankruptcy we're getting in 7.0
    I think calling it creative bankruptcy is a bit harsh, though I'm also not happy with it. I think the randomness is the main element that I think should be returned to Astrologian as at present it does seem rather bland. The core appeal of Astro's cards for me was the moment-to-moment decision making which is gone now.
    (2)