Quote Originally Posted by Turtledeluxe View Post
I feel like some of the DT changes would be better tolerated if they happened sometime around HW to STB. In some cases that's because it's where skills fit conceptually, in other cases it's just that the Job has been pretty significantly changed out of nowhere for alleged reasons that have seemingly always been viable (so why now??).
Mao suspects (is only suspicion on Mao part) that Devs wanted PUSH BLMs over to playing Pictos. Pictos direct competitor with BLMs and maybe Devs worried nots enough players would try out Pictos and make all that Devs work creatings job worth the efforts. So....thems hobble BLMs little bits and make uneven playing field to give Pictos advantage. Thems can always readjust BLMs to be oks LATERS....IF thems want BLMs still around. Mao sayings this because is something concerning Mao. Picto is ideally tuned for current fight designs. Maybe future fight developments gonna double down on such designs. On other claw, BLMs is more of stand-and-deliver design with modifications in EW whats allow BLMs to still be somewhats flexible in new fight environment. But maybe nots enough for whats coming in the future. Maybe Devs know this and tryings to quietsly push BLMs aside. Mao must repeat, is only speculations on Mao parts. Mao has NO WAY to be sure that any of Mao speculations might be valids. Mao just trying find way to figure out logical reason for taking really good job design (EW BLMs with nonstandard rotations) and mess it ups. All this assumings of course, that Devs doings what thems doings nots by mistakes.