

Yep. At the end of the day, each role in the trinity needs a responsibility that cannot be done without it. ESPECIALLY in EX trials and savage raiding.You already have this with tank. For example in M3S if one of the tank forgot to pop mit for the 6x buster (or forgot to pop invul in time), the boss will proceed one shooting 6/8 players.
So why can't you have some mech that will put the onus on the healer?
Frankly this is the exact mentality that put healers in the current situation. It seems the design have no qualm about heaping additional task/responsibility onto other roles, while healers is treated like endanger-protective species ... or just moron, idk. But it's clear the design always seem to try to avoid healer specific responsibility that may "overwhelm" us. And that mentality is probably why healers have such a boring life.
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