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  1. #71
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,499
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Raven2014 View Post
    The last point is actually huge and probably contributed greatly to why people clearing the tier faster: because we're allowed to learn better. In previous raid, almost every other mech will just instant wipe the party forcing a reset. Even after the group reached a new prog point, there is still a good chance you'll spend the rest of the night wiping to old mechanic instead of learning the new one. But here, we're allowed to pick ourselves up and continue.

    I'm at M3S enrage so haven't seen M4S. But challenge or not for me isn't that much of an issue, because this is the most fun tier I've ever had in a while.
    This is a really good point. You can muddle your way to seeing enrage on M2S but if she has enough stacks then you aren't going to clear. But that gives you the chance to clean up the places that you had less than perfect execution because now you've been able to see the entire fight and are able to get much more practice in on it. I didn't quite get out of bee jail this weekend in PF so I can't speak on M3S but it's been enjoyable to work through the mechanics in M1S and M2S, especially with how easy but tricky to pull off to the required level some in M2S can be like the first set of alarms or preventing stacks (especially in beat 1).
    (0)

  2. #72
    Player
    localareanetwork's Avatar
    Join Date
    Feb 2021
    Location
    Ul'Dah
    Posts
    255
    Character
    Local-area Network
    World
    Cactuar
    Main Class
    Samurai Lv 100
    Quote Originally Posted by RagiForzando View Post
    I didn't think I'd have to, since we hold a similar stance, however with a different conclusion. I agree that the mechanics are largely similar. I agree that the DPS checks were quite a bit lower than they should have been, but to me the tier was still fun. I'm simply stating the fact because I personally got burnt after finding a lot of similarities while doing Antorus back in Legion. Spreading 2 bosses, dodging swirlies, nuking adds when they spawn and raidwide spam. Tried and true mechanics that pop up many many times. This is where things started feeling extremely same-y to me.

    But since you did ask, a few examples of mechanics I still found quite fun in their presentation in resolution despite being similar to what has come before;

    - The sequence of stacks / role spread, knock-ups / knock-downs during Mouser 2 (M1S); All things we have seen before, I enjoy the way it plays out regardless

    - Nine Lives, and the stocking of mechanics using clones (M1S); Nothing unique, you could just call it spell in waiting and call it a day there.

    - The lack of Vulns during the Honey B. Lovely Beats (M2S); A different punishment for messing up things is lovely to see in my opinion I believe there has been a similar one back during Heavensward, but I could be wrong on that one.

    - Player Fuses (M3S); A different way of presenting a spell in waiting AOE, together with the overlaps it creates enough pressure for many PFs to get hard-stuck there and for many statics to require a good few pulls to get around it.

    - Electrope's Edge (M4S); Both variants of this mechanic are essentially nothing insane, it's a play on different sized AOEs, this time created by the amount of hits. I found both variants very enjoyable however because it's a fresh way of thinking about a mechanic like it.

    - Sunrise Sabbath (M4S); It is 'just' someone baiting things and fulfilling tower requirements based on a debuff, which are things we have done before. Fun to execute regardless in my opinion

    These are just a few that immediately jump to mind, and again, they are all similar in some way to things that have come before. I fully agree that the tier was objectively undertuned. I genuinely was just trying to point back to things that have happened to me in the past and saw some similarities in what was going on here.

    To add. After reading some more posts, I do have to say that you do not use examples when criticising the stances of others. I don't blame you, because again in many cases you probably also felt it wasn't exactly needed. When you hold this stance toward others please do practice what your preach.
    Sunrise Sabbath is a big fat meme in groups and PF alike.
    (1)

  3. #73
    Player
    Magikazam's Avatar
    Join Date
    May 2022
    Posts
    368
    Character
    Omori Oatmeal
    World
    Malboro
    Main Class
    Summoner Lv 91
    Quote Originally Posted by 4clubbedace View Post
    idk, the abyysos into top into anabaesos killed a lot of ppl, and a lot of former friends quiting or going into retirment casual mode over it.

    the first tier is always easier than the later ones anyways, more expectation of peoples first savage.
    As many people has pointed out too, when people complain it too easy and that the clear time was way smaller, they compare it to other first tiers. Again, it a mix of the fact this tier lack difficulty in some aspect, but also become it clearly was not balanced with the big potency buff we had on tons of class during the same patch.
    (1)

  4. #74
    Player
    Join Date
    Apr 2024
    Posts
    448
    Quote Originally Posted by Raven2014 View Post
    Not really? Or at least, depending on what you're using as a baseline. Let's be real, your reality is not the average player's reality,

    - My first M2S clear with my static: killed before the last mechanic.

    - My second M2S clear with PF: 1 stack, 1 death and killed the boss about .01 second from enrage.

    - Attempted to clear a third time in PF: fail anywhere from 1% to 5%, even when boss have no stack and only one death. And I had probably a few dozen of those pulls.

    I was not able to clear M3S outside of my static despite having a handful of perfect runs with sub 1% enrage.
    The reason this is happening is because everyone is in week 1 gear lol. Worse players need to be carried by gear in every single tier. This is no different and this absolutely does not show that the mechanics are harder or anything.
    (1)

  5. #75
    Player
    Join Date
    Apr 2024
    Posts
    448
    Quote Originally Posted by RagiForzando View Post
    ...
    I mean I literally made a thread where I used concrete pictures to illustrate my point.

    And even you admit that those mechanics are all recycled from previous raids. If people want to be fed the same meal every single breakfast, lunch, and dinner for their whole lives so be it but to most people that is not at all satisfactory. FF14 is an extremely formulaic game and the formula manifests in every area of the game. Even when they try new things it's still formulaic (e.g. Variant basically being three linear dungeons shoved into one).

    Anyone who played any successful game in the last couple years can easily tell just how creatively bankrupt this team is. CBU3's FF16 shows as much.
    (1)

  6. #76
    Player
    Menriq's Avatar
    Join Date
    Aug 2013
    Posts
    583
    Character
    Meridia Astra
    World
    Maduin
    Main Class
    Bard Lv 100
    Quote Originally Posted by HighlanderClone View Post
    I mean I literally made a thread where I used concrete pictures to illustrate my point.

    And even you admit that those mechanics are all recycled from previous raids. If people want to be fed the same meal every single breakfast, lunch, and dinner for their whole lives so be it but to most people that is not at all satisfactory. FF14 is an extremely formulaic game and the formula manifests in every area of the game. Even when they try new things it's still formulaic (e.g. Variant basically being three linear dungeons shoved into one).

    Anyone who played any successful game in the last couple years can easily tell just how creatively bankrupt this team is. CBU3's FF16 shows as much.
    Legitimately curious. As much as you dislike the endgame content, is there a reason why you are still here? This is not to say your opinion is wrong; on the contrary, it's perfectly valid and shared by many. I'm just curious what keeps you around since it seems it will not be changing to your liking. When games have went a different direction than I like, I generally just walk away, and if things change to my preference, I come back.
    (0)

  7. #77
    Player
    Join Date
    Apr 2024
    Posts
    448
    Quote Originally Posted by Menriq View Post
    Legitimately curious. As much as you dislike the endgame content, is there a reason why you are still here? This is not to say your opinion is wrong; on the contrary, it's perfectly valid and shared by many. I'm just curious what keeps you around since it seems it will not be changing to your liking. When games have went a different direction than I like, I generally just walk away, and if things change to my preference, I come back.
    This game has the hottest, most dazzling array of mods to make your ERP experience wonderful.

    Who is even left playing this game in 2024 if you can't /gpose and do naughty things

    Sadly Skyrim doesn't always hit the same spot.

    And if I want to play I'll alt tab to Steam and open up a game or something.
    (1)
    Last edited by HighlanderClone; 08-08-2024 at 08:49 AM.

  8. #78
    Player CaedemSanguis's Avatar
    Join Date
    Dec 2015
    Posts
    1,106
    Character
    Benedikta Harman
    World
    Moogle
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by HighlanderClone View Post
    This game has the hottest, most dazzling array of mods to make your ERP experience wonderful.

    Who is even left playing this game in 2024 if you can't /gpose and do naughty things

    Sadly Skyrim doesn't always hit the same spot.

    And if I want to play I'll alt tab to Steam and open up a game or something.
    question btw

    why hiding logs ? tier is too difficult for you ?
    (1)

  9. #79
    Player
    Boblawblah's Avatar
    Join Date
    May 2022
    Posts
    2,315
    Character
    Shara Dei-ji
    World
    Ultros
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Menriq View Post
    Legitimately curious. As much as you dislike the endgame content, is there a reason why you are still here? This is not to say your opinion is wrong; on the contrary, it's perfectly valid and shared by many. I'm just curious what keeps you around since it seems it will not be changing to your liking. When games have went a different direction than I like, I generally just walk away, and if things change to my preference, I come back.
    I think he's here for the Really Moving sTories
    (2)

  10. #80
    Player
    Raven2014's Avatar
    Join Date
    Oct 2014
    Posts
    1,636
    Character
    Ribald Hagane
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by HighlanderClone View Post
    The reason this is happening is because everyone is in week 1 gear lol. Worse players need to be carried by gear in every single tier. This is no different and this absolutely does not show that the mechanics are harder or anything.
    You're realizing you're missing the point ... right? Or you missed the very first line of the post you quote? Here let's me retype it for you:

    depending on what you're using as a baseline. Let's be real, your reality is not the average player's reality,

    So between a fight where the average player can clear without needing the gear to compensate and a fight where they do need the gear to compensate ... you're saying I can not say the latter is more difficult than the first?

    In case you're still missing the point, the argument of difficulty isn't about your ego "I'm guk and they're just bad". The point is the fight still provide a decent challenge in relative to the average PF's player, which is I believe is the correct decision.

    Hey, if you have really good static and can cake walk it, good for you. But the world (or the game) doesn't just revolved around your perspective.
    (1)

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