Quote Originally Posted by NegativeS View Post
I think the issue is the fact that the 'story-first MMO' somehow managed to bungle the story--you don't see this kind of stink being stunk in WoW, for example. And they not only bungled the story, but stapled our character to a new face that many have deemed insufferable for a variety of reasons.

I agree that people should play games that they enjoy, but 'if you don't like it find something else' has always been a toxic and unhelpful rebuttal to criticism.
I am trying to verify but I heard a rumor that most the DT MSQ writing was by the team that did the Beast tribes quests prior - if so then the feeling of everything being super compartmentalized and inconsequential makes a lot more sense. I don't "hate" Wuk Lamat but I am exhausted by her being far too focused in the MSQ while at the same time the moment any potential character development might happen; we simply rapidly change to some other arc. We never really explore her relationships with anyone other then Koana despite constrantly engaging the other competitors; and the fact that Bakool is the outsider they wrote him as unreachable for any introspection until the end...and then we immediately shift away from him.

SPOILER

Personally? I would have changed the 2nd beat of DT. I would have had Zoraal and Bakool and Wuk go to investigate Heritage found. During that time we would learn about Zakools issues and see Bakool become more understanding and less a dick; culimating with Zoraal betraying us at Everkeep and Bakool saving our lives and being badly injured/killed as his redemption arc. Instead Zakool who seems controlled and smart throws a childish tantrum that gets him disqualified and then steals the mcguffin and Bakool suddenly learns that not being a dick is a good idea. All because of the far too heavy handed focus on Wuk Lamat which puts her issues with her writing on open display until she quite literally breaks the 4th wall in the last trial...