The sad thing is that I really believe Wuk could've been an interesting character with some good development and story. Unfortunately, for me personally anyway, the story presented Wuk Lamat as a "Black Hole Sue" of sorts from start to finish.
Even if, as some people say, "Dawntrail is Wuk Lamat's expansion and story", many of the situations and confrontations that occur are presented very specifically to accommodate and reward Wuk's specific actions/way of thinking, with most resulting in "perfect" resolutions and outcomes always in her favor.
As much as I love my boy Bakool Ja Ja, you're not going to convince me that after kidnapping Wuk to take her keystone, releasing Valigarmanda for literally no reason other then essentially "because I can", and literally saying that Wuk's birth father was going to be killed after Wuk loses in 1 on 1 combat against him, alongside some other basic villain things like pulling his weapons out against civilians to strike them down and constantly blocking the feat paths, that after just a few bonks on the heads with an axe, one sad story that our WoL LITERALLY says to not use as an excuse for what he's done, and ONE short heart to heart talk with Wuk, they are now friends and everyone around just goes "Okay, he's forgiven." The fact Alisaie even says "Well, maybe it's for the best. Hatred is exhausting, after all" right after along with Wuk saying all her anger just disappeared effortlessly caused me some bad whiplash at how insanely sudden the 180 was both done and resolved with an absolutely perfect outcome.
I will say though, overall, I really did enjoy Dawntrail. Once I quickly figured out early on to turn my brain off when it came to Wuk Lamat in anyway.
Dawntrail did you dirty girl, it did you dirty.
Someone needs to make "Dawntrail Without Wuk Lamat" ala Garfield Without Garfield, if for no other reason I really want to see how much shorter it would be
Formerly Baby Chuck
Now that you said it, I thought about it and It would be an amazing story.
MSQ would start with one of the grand companies receiving an S.O.S call from Tural asking for help against an "invader not from this world" (Maybe Erenville himself sends the message). We would arrive there when the "Dome" is already set and start building a counter-strike army. For that we visit 1 by 1 the Tural tribes, do some favours and in echange they have to help us fight against the invaders. Then we enter inside of the Dome with the Scions and the rest of the story would be more or less the same but without Wuk Lamat WukLamating every scene.
What a great thread to read. Good to see so many people dissappointed with Wuk Lamat and Dawntral MSQ in general.
I have a lot of thoughts to post here, but there is one particular one gnawing at my mind:
Tural is like... more than twice the size of Eorzea. And so far we didn't saw ANY signs of Ascian influence in this region. Not a single note.
Through the expansions it was revealed that Ascians messed up with pretty much every beast tribe they encountered. To sow unrest, cause conflicts and set up the Source for another Rejoining.
I cannot believe that such "fertile" land as Tural with its many tribes and nations that are not aware to their danger was ignored by them. Why these two huge continents has no long lasting problems whatsoever?! (Oh, Mamool Ja problem apparently wasn't one, because Wuk solved it in 5 minutes or so)
I'm not sure but the Tural races might be too young? It's hard to say for sure because DT's world-building is absent. In one of the crafter quests you go through short fables from each race and it seems many might origin from Eorzea. Add to that how Gulool Ja Ja mostly connected the races rather than fought them for dominance.What a great thread to read. Good to see so many people dissappointed with Wuk Lamat and Dawntral MSQ in general.
I have a lot of thoughts to post here, but there is one particular one gnawing at my mind:
Tural is like... more than twice the size of Eorzea. And so far we didn't saw ANY signs of Ascian influence in this region. Not a single note.
Through the expansions it was revealed that Ascians messed up with pretty much every beast tribe they encountered. To sow unrest, cause conflicts and set up the Source for another Rejoining.
I cannot believe that such "fertile" land as Tural with its many tribes and nations that are not aware to their danger was ignored by them. Why these two huge continents has no long lasting problems whatsoever?! (Oh, Mamool Ja problem apparently wasn't one, because Wuk solved it in 5 minutes or so)
It's still something I'd have liked to see explained more directly but that's a common theme across the expansion: Minimal world-building built for the sole purpose of whatever's happening in the plot right now.
Yeah, this is why I kept saying that even when FF14 do have good story, they only know how to write ONE type of story.
you know, put aside the rubber bullet, iam still amazed how ketenramn is alived, when the scene he got ambushed and straight up "slashed effect" i though he is pretty much dead, but it turn out he just get "bonk" to unconscious.
if this is any previous expansion, that scene usually 100% dead, granted i havent finished the main story yet so maybe he got some important role later, but i just cant think that this expansion it really felt got "disneyfy" a lot
Your thoughts are more on the money than you think. Especially when you get further. Let's just say, you're going to find out how Disney it really is. To the point of an actual reference.you know, put aside the rubber bullet, iam still amazed how ketenramn is alived, when the scene he got ambushed and straight up "slashed effect" i though he is pretty much dead, but it turn out he just get "bonk" to unconscious.
if this is any previous expansion, that scene usually 100% dead, granted i havent finished the main story yet so maybe he got some important role later, but i just cant think that this expansion it really felt got "disneyfy" a lot
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