I had some thinking after my previous post and I realized the easiest, most creative way out of these situations is to not write them in the first place. The hero and main villain don't have to meet outside of the final act, but if they do, maybe it should be under a pretense of a truce or parley; or if the villain was not yet revealed to be the villain.
Alternatively, there doesn't need to be a singular badguy at all. If I was writing a story about a parachute infantry regiment in France in 1944, 1st Lieutenant Kowalski would never be standing before Hitler, M1 carbine at the ready.
Again, this is a long-standing problem with FFXIV, but it's also a trope in just about every form of media. After Zoraal Ja was killed the first time, how many of you were saying, "Check the body. He's going to come back. Why isn't anybody checking the body?!" I certainly had no idea how he would come back, but it was patently obvious that he would. Or, when he was killed the final time and the key was left behind, where you also shouting, "Get the key! Don't let Sphene have the key! Gah! Why did you let her get the key?" Any character could have picked it up, not just the WoL, but they all just stood there and let the woman who had a stated goal of destroying all life on the planet get exactly what she needed.
Exactly. As I said before, this has always been a problem, but for some reason it feels more egregious in DT, and I think it's because our characters spend so much time as a spectator. There were a lot of CSs where I imagined my character standing aside, smoking a cigarette with a thousand-yard stare; someone asks her a question and she says, "Huh? Oh,sure. Whatever," and goes back to her thoughts. Or, she's reclining against a tree reading a magazine while Wuk Lamat is doing something, and she says "Go get 'em, tiger. You're doing great," with the long-suffering fake enthusiasm of a parent at yet another t-ball game.