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  1. #131
    Player
    RokkuEkkusu's Avatar
    Join Date
    Mar 2017
    Posts
    730
    Character
    Mikeru Takeuchi
    World
    Excalibur
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by HighlanderClone View Post
    Everyone is clearing this tier much faster, PF and statics.
    More people clearing recently compared to previous expansions. Maybe. Everyone, not really.
    (0)
    My Current Characters:
    Mikeru Takeuchi: http://na.finalfantasyxiv.com/lodestone/character/14812205/
    Ekkusu Volnutt: http://na.finalfantasyxiv.com/lodestone/character/8909941/
    Rokku Sigma: http://na.finalfantasyxiv.com/lodestone/character/5714962/

    "Break a warrior's body, and he will thirst for vengeance. Break his spirit, and he will clamor for peace. Judge my methods distasteful if you will - but know that I seek to end this conflict, not prolong it." - Yadovv Gah, Final Fantasy XIV A Realm Reborn

  2. #132
    Player CaedemSanguis's Avatar
    Join Date
    Dec 2015
    Posts
    1,106
    Character
    Benedikta Harman
    World
    Moogle
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by RokkuEkkusu View Post
    You are fortunate to have a static to begin with. Most players don't have the benefit of a static for high-end content. As a result, they would have to pug and take the risk of failing the easier savage mechanics because one player was in the wrong spot at the wrong time due to coordination issues.
    he's lying, he dont have a static (no logs)
    (0)

  3. #133
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by CaedemSanguis View Post
    he's lying, he dont have a static (no logs)

    No he likely has, this is just one of his many RMT bot alt accounts he uses to troll the forums with.
    (1)

  4. #134
    Player CaedemSanguis's Avatar
    Join Date
    Dec 2015
    Posts
    1,106
    Character
    Benedikta Harman
    World
    Moogle
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Valkyrie_Lenneth View Post
    No he likely has, this is just one of his many RMT bot al accounts he uses to troll the forums with.
    well, no logs, no proof
    (0)

  5. #135
    Player
    Wyssahtyn's Avatar
    Join Date
    May 2017
    Posts
    859
    Character
    Saika Kinoshita
    World
    Mateus
    Main Class
    Rogue Lv 53
    https://www.reddit.com/r/ffxivdiscus...d_up_dps_wont/

    (supposed) director comment to content creator during chinese fanfest says they messed up dps tuning (shocker)

    also lol at they won't do it again
    (0)

  6. #136
    Player
    Join Date
    Apr 2024
    Posts
    448
    Quote Originally Posted by CaedemSanguis View Post
    well, no logs, no proof
    its ok, keep consuming your slop, it is known ff14 raiders have no standards
    (5)

  7. #137
    Player
    Tunda's Avatar
    Join Date
    Jun 2024
    Posts
    791
    Character
    Tunda King
    World
    Ragnarok
    Main Class
    Black Mage Lv 100
    TBH at this point I don't enjoy "dance" mechanic as much as I used to..

    as someone who PF all raids I like things a bit more PF friendly but EW/DT savage turn to be much(much) better with static

    I am waiting for "solo" or light party kind of content (criterion) to enjoy gameplay not with people who do 1 to 2 runs then leave.
    (0)

  8. #138
    Player
    Join Date
    Apr 2024
    Posts
    448
    Quote Originally Posted by Tunda View Post
    TBH at this point I don't enjoy "dance" mechanic as much as I used to..

    as someone who PF all raids I like things a bit more PF friendly but EW/DT savage turn to be much(much) better with static

    I am waiting for "solo" or light party kind of content (criterion) to enjoy gameplay not with people who do 1 to 2 runs then leave.
    I don't think the devs can do anything other than dance fights at this point. We had basically 9 years of dance fights (or 7 if you're being a bit more generous).
    (1)

  9. #139
    Player
    Saraide's Avatar
    Join Date
    Jun 2021
    Posts
    3,067
    Character
    Saraide Derosa
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by HighlanderClone View Post
    Yes, but you'll have FF14 fanboys defending the error in this thread even when Yoshi P said it's literally a mistake and they won't do it again (/doubt)

    https://twitter.com/ArtharsFF14/stat...51400554762589
    So they'll be patching these bosses to have more HP, right? When they misscalculated abyssos door boss we got a patch addressing that. They'll do so again, right?
    (0)
    Quote Originally Posted by Orinori View Post
    Aren't you the same Saraide who makes every savage pf blacklist you because you can never do a mechanic correctly and constantly causes enrage wipes? Pretty ironic to read this lmfao

  10. #140
    Player
    Amarande's Avatar
    Join Date
    Nov 2014
    Posts
    244
    Character
    Miyako Aikawa
    World
    Goblin
    Main Class
    White Mage Lv 100
    Quote Originally Posted by RokkuEkkusu View Post
    Although Savage is cleared in hours, there will still be players who will take more time just to prog/clear one savage fight. At the end of the day, as long as players have fun and/or are satisfied with the Savage fights have to offer, the fast clear time would not matter.
    Yeah, Savage world first times are a nothingburger.

    XIV Savage clears are always fast, because the tiers are shorter (the only WoW tier that was ever as short as a XIV savage tier was T9 in Wrath) and because SE QA is far superior (how much of the WoW RWF tends to end up being Limit and Echo getting stuck on bugs that require Blizzard to hotfix before they can continue?).

    Top players will always be far superior to even reasonably skilled players, and honestly a chronic weakness of video game communities (and online platforms in general, remember when three stars was average and five stars meant you were really something, instead of five being expectation and even four often calling into question whether you are fit to continue to participate?) is to place far too much stock into the performance of top players, often to the point of believing the games should be priority built around them at the expense of the bulk playerbase (for whom excuses are often made to dismiss as "bad").

    Quote Originally Posted by HighlanderClone View Post
    Lol except this tier is more of the same slop of "light party" "in/out" "near/far" "stack/spread" recycled bonanza.
    Basic mechanics are more or less like a set of Lego bricks. There's only so many you have to work with within the engine, and only so much room to invent new ones (especially when you consider having to work within XIV's engine particularly when it comes to timing aspects: eg with how relatively slow the server registers status changes, a complex mechanic with lots of moving parts practically has to be a whole phase by itself to accommodate needing 3 seconds here, 3 seconds there just for the server responses on top of the actual player dance).

    The alternative is to throw lots of mechanics at the same time, but there's only so much of an extent you can take that, on top of the raw sensory overload matters (which is an issue for a lot of gamers, and especially so among the longer-time cohort which is likely a partial source of overall conflict among MMO players).

    Quote Originally Posted by RokkuEkkusu View Post
    You are fortunate to have a static to begin with. Most players don't have the benefit of a static for high-end content. As a result, they would have to pug and take the risk of failing the easier savage mechanics because one player was in the wrong spot at the wrong time due to coordination issues.
    And this too. Statics are becoming an increasing luxury across the board in MMOs actually; even if you try to put in the effort to begin one, it's still very much a matter of luck if you ever manage to fill it. Still more depressingly, if you fail to do so, you're completely wrong-footed for the rest of the tier because you wasted time trying to static build, now don't have the exp to qualify for other groups if you throw in the towel, and late-in-the-tier statics have become massive longshots again in basically every game now, so off to PUG land you go! Again!

    No wonder there are so many salty overcompetitive overstressed raiders since the upshot of this is that unless you can compete to fill in an opened slot in an existing guild/static, there is increasingly little left for you in that route.

    Heck, at this point even swapping games does no good in that regard. Almost every "dungeons and raids" type MMO's forums start to read almost alike when it comes to this.

    And THEN there's the number of times you get your progression reset in PUGs because of culture and group requirements.

    Need to take a break? Work longer hours IRL? Oh sorry, the folks you were progging with last have completed the duty and now will have nothing to do with you in their PFs until you get your green checkmark elsewhere, so back to Phase 1 you go.

    It honestly gets draining at times when you start to realize how often you get really really good ... at Phase 1, lol. Might explain a lot about recent raid culture in MMOs, since I really wouldn't be surprised if eventually a lot of challenge seekers just decide to give up on this whole mess particularly when you can just go play Fromsoft or Metroidvania games if you want a PvE challenge and not have to deal with the whole group logistics thing or raiding having become a competition just to even get to play or or ...
    (0)

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