Quote Originally Posted by Lck0ut View Post
It might not be as difficult for the WF raiders to clear, but damn, are the fights fun
And this is why I feel WF raiders are an outlier, not the role model. I would say that goes for Ultimate raiders as well. Once a group have cleared DSR, there is no way you can make a savage fight a challenge without tunning it to the level that would alienated the majority of players.

I cleared M2S and in my experience, this is probably the most challenging one so far for PF, not in term of mechanic but in term of perfection. In the past, the gear check don't really kick in until you get to the third fight. I.e to clear Phoenix/Tree in week1 or week2, you're allowed to make two mistake top to clear the enrage. On the other hand, the first two floors tend to allow you to pick up body off the floor and still clear. Even P10S which was considered the hardest second floor up till now were still fairly generous with screw up as long as it doesn't lead to an instant wipe.

But my experience in the last 2 day with M2S is it has the performance check that normally would only be seen in third floor, have more than a couple mess up and it's game over for an average PF party. But it's also a lot of fun.


tl;dr: WF's clear time is a bad metric to judge savage fights.