Worse than ARR id say.
Worse than ARR id say.
Hyperbole isn't going to help anyone's argument. 1.0 was actually unplayable at launch, not "Unplayable to me because I don't like the story".
is DT worse than 1.0... I don't think you can compare an unfinished game and an expansion. on the other hand, both have turned out to be disasters.
from 1.0 to the end, i remember:
- dungeons where you could wipe
- challenges where you could wipe
- a scenario, with charismatic characters,
- overall, better graphics.
DT was supposed to sell dreams, graphic improvements, a new arc....
in the end, redundancy in structure, a levelling down, etc... an extension of crass indigence.
And yet I love this game, but I'm sad and bitter to see it go under.
FFXIV has been on a downward spiral since stormblood... DT will be the coup de grace. The beast is dying.

You probably don't want to hear this, but maybe this game is pandering to other player's needs other than your own. I mean, after all true endgame is glamour. All you can do is push for certain changes that you want and hope that the crowd is big enough to where SE delivers. I mean, that seems to be the meta: complain until you get the changes that you want, no matter how long it takes.
Yes, our attention was stolen (lol). Wuk Lamat became the main character instead of us. Also, a new arc was started. I'm not expecting for the story to be S+ tier right now. However, I think I might know what the devs are planning in 8.0 and beyond based on this expansion's main scenario...although I think they're making a huge gamble testing everyone's patience with what was offered now.
Probably should have kept things simple. Just don't become another Emet.


Tell me you never played 1.0 without telling me you never played 1.0 - The post.
1.0 had no real story, sound track was okay, the jobs sucked hard, combat took the worst things from FFXI and WoW, travel was terrible, end game did not exist, good luck buying anything in the player NPC retainer market, hell good luck using the atrocious UI, and that's if you could get the game running well / stable.
That's just some of the issues with 1.0. Not even remotely close to all of them. It was arguably a worse release than Cyberpunk's original release.
Also, to the guy who said "better graphics", sure at the cost of the game running at all in a stable way. That was 1.0's worst aspect. Go back and watch any old review. The barrels had more to them than the player models did. It was a mess.
No one will take you seriously with feedback like this. It is exaggerated in the worst way possible, offers nothing productive to work off of in order to discern what you actually are upset with, and the things you're saying are "worse than 1.0" such as raids did not exist at all in 1.0. The first dungeon did not even exist at all until 1.18, about 11 months after release.
Last edited by Morphiana; 08-01-2024 at 11:31 PM.

bait used to be believable



With 1.0 it was essentially ff11 version 2.0 but instead of taking the best aspects of ff11 and improving on them they took the worst aspects of 11 and somehow made the worst aspects even worse. I do wish I could have tried 1.0 at release but at the same time seeing how incomplete and empty it looked and having no content at launch at the same time I'm glad I didn't play it back then.
That is when the true Vana'diel of legend will be reborn.
the quality of texture rendering was much better in version 1.0. it wasn't the graphics that made FFXIV 1.0 unstable, but rather the calamitous coding, scripting overloads and poor asset optimization that overloaded servers and processors, causing high latency and slowing down in-game actions.Tell me you never played 1.0 without telling me you never played 1.0 - The post.
1.0 had no real story, sound track was okay, the jobs sucked hard, combat took the worst things from FFXI and WoW, travel was terrible, end game did not exist, good luck buying anything in the player NPC retainer market, hell good luck using the atrocious UI, and that's if you could get the game running well / stable.
That's just some of the issues with 1.0. Not even remotely close to all of them. It was arguably a worse release than Cyberpunk's original release.
Also, to the guy who said "better graphics", sure at the cost of the game running at all in a stable way. That was 1.0's worst aspect. Go back and watch any old review. The barrels had more to them than the player models did. It was a mess.
No one will take you seriously with feedback like this. It is exaggerated in the worst way possible, offers nothing productive to work off of in order to discern what you actually are upset with, and the things you're saying are "worse than 1.0" such as raids did not exist at all in 1.0. The first dungeon did not even exist at all until 1.18, about 11 months after release.
even with the DT upgrade, the textures are still disgusting, especially in cut scenes.
Indeed, it wasn't until 1.19 that we had anything substantial to say about the game: dungeons, bosses and quests.
dungeons,boss in 1.0 offered a challenge, for example, a bad pull could lead to catastrophe.
the level of difficulty was comparable to today's extremes.
with each successive extension, it's been simplification upon simplification, impoverished storytelling, etc....
I still say that DT is going to be the gravedigger of FFXIV, the coup de grace.
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