No we don't, stop acting like you speak for everyone. This is the most uninspired half-assed solution possible makes every single tank infinitely more boring and you are the sole person I have ever seen suggest this in any media
It already is a normal invuln, and it's one of the few actions that actually feels unique when playing DRK. It functioning differently than the others doesn't make it any less normal.2. Living Dead fixed to be a normal invuln.
you also lose out value on holmgang if you would otherwise not die, would you like to make that Hallowed Ground part 3?
This is at best divisive with many avenues of going about it. Not really going to get into the nitty gritty here, but the issue isn't inherently that it has an MP cost, or even the ability by itself. It's by far the most well designed of the short cd's given that it is relatively potent and actually costs a resource. If you think they aren't going to increase its CD with their track record if they removed it you're naive, which means our defensive kit actually ends up nerfed.3. TBN reworked
It was more of a gag that I would strongly consider it if they did something so half-assed as give every tank raw intuition. That's the most barebones boring thing they could possibly do.I'm not seeking advice. Someone literally thinks they pay my sub.
Healers aren't out to grief us when we use LD, they're trying to keep us alive and they're reacting because our health got that low to begin with. Get over your victim complex.Being a healer doesn't make you some sacred entity who deserves to not even have the word "healer" mentioned in a tank thread. Nobody cares about your healer god complex, which is the only thing most of you have managed to show to everyone who has a normal brain. Good job on exposing yourselves. If you want to consider this a bait thread because of that being what you've done to yourself, then by all means, do so.
Oh no, the healer healed me and now my LD wore off. I might die, oh well. Shit happens. The worst is that the party wipes and you pull again, it's not a big deal.
There are healers involved in trinity based gameplay, and we should need to be healed to stay alive. What in the hell would be the point of having them otherwise?