Page 4 of 5 FirstFirst ... 2 3 4 5 LastLast
Results 31 to 40 of 41
  1. #31
    Player
    Lorika's Avatar
    Join Date
    May 2024
    Posts
    385
    Character
    Kaeline Artelus
    World
    Phantom
    Main Class
    Gunbreaker Lv 74
    Quote Originally Posted by BunnyQueen View Post
    might do GW2
    Eeeer if you want to heal then.... no.
    ANet always said that they didn't want the holy trinity for GW2.... So, in the end, all the class have self sustain (more or less powerfull depending of the build).... The Meta Build closest to a healer is Ranger with Druid Spec (Add-on required) : https://hardstuck.gg/gw2/builds/rang...lacrity-druid/

    But if you want to play only the F2P version, which is called Core, then nope... and if you buy Add-on.... Well you have 80 level to go + Skill point grind before unlocking the spec you want.... And then start the farm hell for gear <.<
    (1)

  2. #32
    Player
    Hazama999's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    635
    Character
    Momoida Jojoida
    World
    Halicarnassus
    Main Class
    Sage Lv 100
    Quote Originally Posted by GrimGale View Post
    I personally find the act of balancing DPS and Healing to be the most engaging part of FFXIV's healers. Interestingly neither side of the kit has been designed with major usage in mind: Evidently our DPS kits are very basic and lackluster for the prevalence of healing downtime but I would also argue that our current healing kit is also very lackluster for a sustained healing situation.

    Our basic GCD healing tools do nothing interesting beyond "restore HP to target" or "restore HP to multiple targets". Medica, Adlo, Cure, Benefic, Helios, Succor...They are all really basic. Spamming cure on a target isn't more interesting to me than spamming glare on the enemy.

    My point being, if they would redesign combat to require this form of sustained healing, our basic healing kits would also need to be redesigned.
    I wish I could like this comment multiple times.

    100% agree.

    Neither side is interesting at this time. You got your occasional DoT and damage ability spam on the DPS side, but on the healing side you have just...... "HP number is down, make it go up!!" skills or some slight variation thereof. Shields, in their current iteration at least, are no more interesting than reactive healing either. In order for healing to actually be engaging, the game would have to support a system in which the type of damage, rather than just the NUMBER... affects how you use your kit.
    (2)


    PGY-3 Family Medicine resident.
    Constantly learning.

    Signature art by @simanokoB on Twitter. Thank you!

  3. #33
    Player
    SpiralMask's Avatar
    Join Date
    Dec 2016
    Posts
    444
    Character
    Aubrenard Sondraix
    World
    Balmung
    Main Class
    Warrior Lv 90
    Quote Originally Posted by BunnyQueen View Post
    I have tried leveling healers, the problem is the lack of healing. I am so bored I fell asleep mid fight, noone died except me. The lack of engagement in the role is terrible. I have mained healing in every game I have played except FF14. When I started I started as a healer. I dropped healing and didn't look back until recently because I missed healing, yet I am running into the same issue, the severe lack of healing to be had.
    unfortunately it does not, because the devteam is scared healers would flee in droves if they were a real class
    (0)
    Picked up healer (SCH) back in heavensward, fell in love, mained it.
    Don't play healer.
    It's built by people who don't play it for people who don't want to play it, in a game designed not to need it at all.
    There's nothing there for you, and the devs will remove whatever you might like to fit in more redundant healing and nothing to do when healing isn't required (party not standing in orange puddles, fights being scripted that a single OGCD will do the job), so you'll just press glare/broil/dosis for all of every fight, from level 1-100, forever.

  4. #34
    Player
    Iedarus's Avatar
    Join Date
    Aug 2021
    Posts
    365
    Character
    Iedarus Meridus
    World
    Midgardsormr
    Main Class
    Scholar Lv 100
    Quote Originally Posted by SpiralMask View Post
    unfortunately it does not, because the devteam is scared healers would flee in droves if they were a real class
    Which is ironic because healers fled in droves after Shb caused the great homogenization.
    (1)
    Quote Originally Posted by Iedarus View Post
    Was this what Yoshi P wanted for people like me? Did he assume we were too foolish to take any semblance of complexity? How could such an allegedly open developer act so dismissive towards his own players? The flavor of the jobs I loved so much throughout the franchise were mere husks of themselves. What was once a magical world peeled away to reveal a sterile room of four walls. No imagination, no challenge, only accessibility for the sake of it. I didn't feel welcomed, I felt betrayed.
    I'll give healer a try up until level 100. If I do not like it, I'm off the role, entirely.

  5. #35
    Player
    Ramiee's Avatar
    Join Date
    Dec 2022
    Location
    Uldah
    Posts
    1,096
    Character
    Grainne Gothram
    World
    Cerberus
    Main Class
    Black Mage Lv 50
    Quote Originally Posted by Lorika View Post
    Eeeer if you want to heal then.... no.
    ANet always said that they didn't want the holy trinity for GW2.... So, in the end, all the class have self sustain (more or less powerfull depending of the build).... The Meta Build closest to a healer is Ranger with Druid Spec (Add-on required) : https://hardstuck.gg/gw2/builds/rang...lacrity-druid/

    But if you want to play only the F2P version, which is called Core, then nope... and if you buy Add-on.... Well you have 80 level to go + Skill point grind before unlocking the spec you want.... And then start the farm hell for gear <.<
    Nah healing is still a thing in gw2, there isn't really a healer role there's a support role which could include healing and tanking but that game isn't designed around trinity mmo system its about open class design where you create your role. It's why you can have a healing engineer that's also a tank or a DPS in scrapper.
    (0)

  6. #36
    Player
    Lorika's Avatar
    Join Date
    May 2024
    Posts
    385
    Character
    Kaeline Artelus
    World
    Phantom
    Main Class
    Gunbreaker Lv 74
    Quote Originally Posted by Ramiee View Post
    Nah healing is still a thing in gw2, there isn't really a healer role there's a support role which could include healing and tanking but that game isn't designed around trinity mmo system its about open class design where you create your role. It's why you can have a healing engineer that's also a tank or a DPS in scrapper.
    Yeah i know.... But the last time i played (just before the last epansion), all the group were asking alacrity Meta build, and especially Druid for healing.
    It was annoying.... The Meta Build are annoying on GW2, and it made me quit again (plus the fact that ANet is not capable to balance their game.... I mean Guardian is still overall OP since the release of the game)
    (0)

  7. #37
    Player
    Ramiee's Avatar
    Join Date
    Dec 2022
    Location
    Uldah
    Posts
    1,096
    Character
    Grainne Gothram
    World
    Cerberus
    Main Class
    Black Mage Lv 50
    Quote Originally Posted by Lorika View Post
    Yeah i know.... But the last time i played (just before the last epansion), all the group were asking alacrity Meta build, and especially Druid for healing.
    It was annoying.... The Meta Build are annoying on GW2, and it made me quit again (plus the fact that ANet is not capable to balance their game.... I mean Guardian is still overall OP since the release of the game)
    It's what you have to deal with. MMOs with any interesting class design will have fluctuating metas and sometimes they will suck, for every mop resto shaman I had in wow there was a df resto shaman. I guess if you like consistency xiv is good for that, healers will never fluctuate to be unpickable in the current game but at the same time xiv healing is fucking boring.
    (1)

  8. #38
    Player
    Elizasylen's Avatar
    Join Date
    Dec 2015
    Posts
    178
    Character
    Senba Torii
    World
    Sargatanas
    Main Class
    Warrior Lv 100
    No it doesn't but the queues are fast.
    (0)

  9. #39
    Player
    Maxilor's Avatar
    Join Date
    Mar 2015
    Location
    New York City
    Posts
    718
    Character
    Pocket Prince
    World
    Famfrit
    Main Class
    White Mage Lv 57
    Healing is fun in dungeons. Everything else just use a DPS class.

    The nice thing is that you get insta queues for those dungeons, so you never have to worry about being a Healer outside of them.
    (0)
    The menacing aura of every Lalafell.

  10. #40
    Player
    Elizasylen's Avatar
    Join Date
    Dec 2015
    Posts
    178
    Character
    Senba Torii
    World
    Sargatanas
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Maxilor View Post
    Healing is fun in dungeons. Everything else just use a DPS class.

    The nice thing is that you get insta queues for those dungeons, so you never have to worry about being a Healer outside of them.
    A neat trick I like is to play SMN then queue as SCH and just keep both jobs geared.
    (0)

Page 4 of 5 FirstFirst ... 2 3 4 5 LastLast