Not fun or interactive enough to be considered the 'summer vacation expansion', not serious or well-told enough to hold the weight of its more serious themes. I find it quite impressive how there's a writing team in Square Enix that managed to find the perfect middle ground to create the least interesting story possible.
All of the whimsical moments in the trailer either didn't happen at all or were crammed into the final credits. The entire first half could have been a series of Ninja Warrior courses and tasks and duties but instead we were teaching tribes about cold food and bartering with Pelupelu in a way where none of our decisions affected anything at all.
All of the serious moments were bogged down by contrivances, bad voice acting, moral inconsistencies not only within the game as a whole but also within its own core message of cultural understanding, acceptance and celebrating our diversity. The script is awful, the important moments aren't given enough time to breathe, and overall I responded to nearly everything by saying 'Oh they're just doing this again'.
Sphene is another Emet. Alexandria another Amaurot. Her goals are Ascian. They wanted an 'everyone comes together!' moment like the Golem in ShB, they wanted a 'remember these characters from the last expansion?' moment with Vrtra agreeing to put his life on the line for Tuliyollal from a single phone call. We are just bridging gaps between us and beast tribes again. Trying to force a tear out of me by giving me THREE scenarios where I had to say goodbye to a parental figure in the space of an hour was intolerable. How about you actually write a story that makes me emotional on its own merits instead. Desperate.
I would be embarrassed to have written this, tbh. It's just a rehash of all the moral dilemmas we've already experiences and grown from. The story didn't actually say anything at all, nor did any character arcs except perhaps Zoraal Ja. It felt emotionally manipulative in parts and other moments that tried to be emotional on its own were hilariously bad (I'll never get over that train sequence so long as I live).
Just give up on MSQ if this is how it's going to be moving forward. I've never been so bored and frustrated in my life. The raid tier shows more promise in narrative and characterisation in one hour than the entire main story did.

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