Page 7 of 9 FirstFirst ... 5 6 7 8 9 LastLast
Results 61 to 70 of 83
  1. #61
    Player
    Galvuu's Avatar
    Join Date
    Jun 2017
    Posts
    637
    Character
    Galveira Vorfeed
    World
    Ragnarok
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by kurkee View Post
    This feels a lot more grandiose than the reality of playing PCT in all current content. You kinda just see what's happening right now and decide if you're going to prep or not. You can even be caught out and use your damage neutral instant cast tools to slip away. You can even just not use those and smudge a quarter of the arena's length without thinking about it. As someone that does play picto and loves it, I'll be the first to trivialize it. It's basically uncontested.
    I mean, a cancelled cast is pretty catastrophic to any of the three casters (idk if that's what you meant). If you cancel one to slam a Holy/Xenoglossy/whatever, you already lost like 1/2s of uptime. Assuming that's what you meant.
    But yes, I do think Smudge is the "secret ingredient" to deal with some annoying patterns. It's actually really good. I really just wish SE made Aetherial Manipulation work the same way.
    (3)

  2. #62
    Player
    Ggwppino's Avatar
    Join Date
    Feb 2022
    Posts
    340
    Character
    Ggwppino Yarappoi
    World
    Louisoix
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Galvuu View Post
    I mean, a cancelled cast is pretty catastrophic to any of the three casters (idk if that's what you meant). If you cancel one to slam a Holy/Xenoglossy/whatever, you already lost like 1/2s of uptime. Assuming that's what you meant.
    But yes, I do think Smudge is the "secret ingredient" to deal with some annoying patterns. It's actually really good. I really just wish SE made Aetherial Manipulation work the same way.
    I personally like the concept of tping to a trusted partner, just for QOL I would add the ability to choose a defualt partner, without creating the macro or select manually (like the dnc partner).
    (0)

  3. #63
    Player
    rewd's Avatar
    Join Date
    Jun 2021
    Posts
    592
    Character
    Tolo Rewd
    World
    Spriggan
    Main Class
    Summoner Lv 100
    Quote Originally Posted by kurkee View Post
    This feels a lot more grandiose than the reality of playing PCT in all current content. You kinda just see what's happening right now and decide if you're going to prep or not. You can even be caught out and use your damage neutral instant cast tools to slip away. You can even just not use those and smudge a quarter of the arena's length without thinking about it. As someone that does play picto and loves it, I'll be the first to trivialize it. It's basically uncontested.
    You are contesting an argument that doesn't exist. I believe you think Ggwppino said that keeping uptime on casters (or PCT if you prefer) is hard and complex so you chimed in to say "No, I think it's easy".

    Thing is, that's not the point at all. You can't bring PCT to EX1, press skills in a random order every pull and expect to do completely fine every single time. You learn the fight and you adapt your rotation to the fight as needed. It's something that every non-phys ranged job has to do - to various degrees - because the whole point of (current) phys ranged design is that there is no friction at all in keeping 100% uptime (which is why their mobility tax exists).

    It doesn't matter if you have found keeping uptime on PCT so far easy, hard, something in between, braindead or the hardest thing you have ever done in your life: you still had to take those decisions which is something a DNC, a BRD or a MCH don't need to do. And this isn't PCT-specific but it applies to every other job in the game (as I said, to various degrees).
    (3)

  4. #64
    Player
    rewd's Avatar
    Join Date
    Jun 2021
    Posts
    592
    Character
    Tolo Rewd
    World
    Spriggan
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Galvuu View Post
    I mean, a cancelled cast is pretty catastrophic to any of the three casters (idk if that's what you meant). If you cancel one to slam a Holy/Xenoglossy/whatever, you already lost like 1/2s of uptime. Assuming that's what you meant.
    But yes, I do think Smudge is the "secret ingredient" to deal with some annoying patterns. It's actually really good. I really just wish SE made Aetherial Manipulation work the same way.
    Personally I don't want more homogenisation so I like that different jobs have different movement tools. In the case of AM, I would like it to remain as is also because a dash wouldn't synergize with BLM's kit as well as a gap closer does. In general though I tend to prefer targeted gap closers over dashes.
    (0)

  5. #65
    Player
    kurkee's Avatar
    Join Date
    Jul 2024
    Posts
    6
    Character
    Kurkee Brakzz
    World
    Midgardsormr
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Galvuu View Post
    I mean, a cancelled cast is pretty catastrophic to any of the three casters (idk if that's what you meant). If you cancel one to slam a Holy/Xenoglossy/whatever, you already lost like 1/2s of uptime. Assuming that's what you meant.
    But yes, I do think Smudge is the "secret ingredient" to deal with some annoying patterns. It's actually really good. I really just wish SE made Aetherial Manipulation work the same way.
    I more mean you can cast smudge after any casted spell without clipping. I'm only talking about pictomancer, specifically in the case of how much leverage swiftcast+motif is and hammer's versatility. I don't really wanna speak on any other caster because my history with content doesn't cover it as thoroughly.

    Quote Originally Posted by rewd View Post
    You are contesting an argument that doesn't exist. I believe you think Ggwppino said that keeping uptime on casters (or PCT if you prefer) is hard and complex so you chimed in to say "No, I think it's easy".

    Thing is, that's not the point at all. You can't bring PCT to EX1, press skills in a random order every pull and expect to do completely fine every single time. You learn the fight and you adapt your rotation to the fight as needed. It's something that every non-phys ranged job has to do - to various degrees - because the whole point of (current) phys ranged design is that there is no friction at all in keeping 100% uptime (which is why their mobility tax exists).

    It doesn't matter if you have found keeping uptime on PCT so far easy, hard, something in between, braindead or the hardest thing you have ever done in your life: you still had to take those decisions which is something a DNC, a BRD or a MCH don't need to do. And this isn't PCT-specific but it applies to every other job in the game (as I said, to various degrees).
    Quote Originally Posted by rewd View Post
    Go do yourself a favour and go check some logs... Or a job guide
    Feel free to take your own advice and check out mine: Kurkee Brakzz on Midgardsormr

    I raided on dancer for the most recent tier. It was rough. I'd have traded mobility for the expectations of physical range locking in on procs and high APM sequences during challenging mechanics. Some of you really feel like you're hellbent gassing up your role like it's that much harder and I just wanted to lend my take since I found it kinda silly. There is friction on every DPS. Being compared to phys ranged isn't the end of the world. In fact, I think if you play SMN or PCT, you probably have it easier than phys ranged.

    Do you earnestly believe that aiming doesn't make decisions? I think they do while having a tendency towards being the flex player in savage and ultimate content. BRD and DNC can have very involved burst sequences, particularly BRD.
    (5)

  6. #66
    Player
    rewd's Avatar
    Join Date
    Jun 2021
    Posts
    592
    Character
    Tolo Rewd
    World
    Spriggan
    Main Class
    Summoner Lv 100
    Quote Originally Posted by kurkee View Post
    I more mean you can cast smudge after any casted spell without clipping. I'm only talking about pictomancer, specifically in the case of how much leverage swiftcast+motif is and hammer's versatility. I don't really wanna speak on any other caster because my history with content doesn't cover it as thoroughly.




    Feel free to take your own advice and check out mine: Kurkee Brakzz on Midgardsormr

    I raided on dancer for the most recent tier. It was rough. I'd have traded mobility for the expectations of physical range locking in on procs and high APM sequences during challenging mechanics. Some of you really feel like you're hellbent gassing up your role like it's that much harder and I just wanted to lend my take since I found it kinda silly. There is friction on every DPS. Being compared to phys ranged isn't the end of the world. In fact, I think if you play SMN or PCT, you probably have it easier than phys ranged.

    Do you earnestly believe that aiming doesn't make decisions? I think they do while having a tendency towards being the flex player in savage and ultimate content. BRD and DNC can have very involved burst sequences, particularly BRD.
    Don't take this the wrong way, but I genuinely have zero interest in your logs. Or anyone's really, as I only mentioned logs before as a way to show instant GCDs which were relevant to the discussion we were having (but I reckon this was probably just a failed attempt at a snarky reply). Any relevant info I could find there you can put into words here if needed.

    Anyway, how is any of what you said now relevant to what we were saying? kurkee, you really need to take a double and more careful look at the messages you have read before you tell other people that they are being silly. I don't know if you are misrepresenting on purpose (it's a common hobby here), but our messages have been very cleary and don't warrant such a big misinterpretation.

    I never said "phys ranged have no friction", I am (we are) specifically talking about uptime. Different roles have different points of friction, otherwise they'd be the same role. Water is wet.
    If you are playing phys ranged, you don't care about disengagement or movement like melee or caster (and by extension, tanks and healers). It's puzzling that we have to waste time explaining this.

    If you have experienced the stigma that phys ranged are supposed to be the "braindead jobs", I'm sorry, but I have nothing to do with it and don't project that onto me. Please, keep focused on what is actually being said.

    --

    Anyway, I've reached my limit of the time and mental energy I'm willing to invest here, so good luck to those brave enough to keep going.
    (3)
    Last edited by rewd; 07-28-2024 at 11:29 AM.

  7. #67
    Player
    kurkee's Avatar
    Join Date
    Jul 2024
    Posts
    6
    Character
    Kurkee Brakzz
    World
    Midgardsormr
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by rewd View Post
    You can't bring PCT to EX1, press skills in a random order every pull and expect to do completely fine every single time. You learn the fight and you adapt your rotation to the fight as needed. It's something that every non-phys ranged job has to do
    Quote Originally Posted by rewd View Post
    Don't take this the wrong way, but I genuinely have zero interest in your logs. Or anyone's really.
    Don't worry. I already sorta got that impression from what I've seen. I mostly mentioned mine to show a degree of expertise in what we were all discussing. Competence and experience can help build the foundation for why someone thinks or feels the way they do. And, don't take this the wrong way, but if someone has historically been an incompetent career caster, then it speaks volumes in much the same way.

    Quote Originally Posted by rewd View Post
    I never said "phys ranged have no friction", I am (we are) specifically talking about uptime. Different roles have different points of friction, otherwise they'd be the same role. Water is wet.
    If you are playing phys ranged, you don't care about disengagement or movement like melee or caster (and by extension, tanks and healers). It's puzzling that we have to waste time explaining this.

    If you have experienced the stigma that phys ranged are supposed to be the "braindead jobs", I'm sorry, but I have nothing to do with it and don't project that onto me. Please, keep focused on what is actually being said.
    Fair enough lol.

    I mean, my initial point was that I think that caster players were making pictomancer sound so intense to plan around when it's not really that dramatically difficult and you can fall into a priority system, really. You talked about my point as if I was saying you "press skills in a random order," which is not really the case either. But yeah, I see where you're coming from. Phys ranged does have uptime. mb. However, there seems to be a lot of people that really detest the comparison of picto having essentially the same liberties as a physical ranged.

    Quote Originally Posted by rewd View Post
    You can't bring PCT to EX1, press skills in a random order every pull and expect to do completely fine every single time. You learn the fight and you adapt your rotation to the fight as needed. It's something that every non-phys ranged job has to do
    And I just find that funny. The confidence you try to wield while discussing this game is almost admirable.

    Quote Originally Posted by rewd View Post
    Anyway, I've reached my limit of the time and mental energy I'm willing to invest here, so good luck to those brave enough to keep going.
    bye
    (4)

  8. #68
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,206
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    I've played that game and raided long enough to notice louts that overinflate their favorite job or role's difficulty out of personal insecurities and lash out at others that may contest that position.

    You can quote as many logs or guide as you'd like, but simply counting the amount of "free casts" and comparing jobs based solely on this metric is already disingenuous enough to show a clear bias into trying to win internet points by any means.
    (2)

  9. #69
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,520
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Valence View Post
    I've played that game and raided long enough to notice louts that overinflate their favorite job or role's difficulty out of personal insecurities and lash out at others that may contest that position.

    You can quote as many logs or guide as you'd like, but simply counting the amount of "free casts" and comparing jobs based solely on this metric is already disingenuous enough to show a clear bias into trying to win internet points by any means.
    It speaks volumes about this discussion that I literally have no idea which “side” you are taking if any

    Are you saying “oh it has lots of free casts so therefore it’s super mobile” as a statement indicating the melee don’t know what they are talking about and over inflating their jobs difficulty to put PCT down or are you saying “obviously if you understood casters you’d realise that even if PCT has less free casts it can move them around more giving them more functional movement” as a knock against people who think PCT is difficult as a more “melee are harder” by association stance

    I’ve found in the “should PCT be at the same level as the high melees” both sides tends to exaggerate the difficulty of their class (uptime for casters, melee range for melee) and diminish the difficulty of the other
    (3)
    Last edited by Supersnow845; 07-28-2024 at 05:31 PM.
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  10. #70
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,206
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Supersnow845 View Post
    It speaks volumes about this discussion that I literally have no idea which “side” you are taking if any

    Are you saying “oh it has lots of free casts so therefore it’s super mobile” as a statement indicating the melee don’t know what they amean e talking about and over inflating their jobs difficulty to put PCT down or are you saying “obviously if you understood casters you’d realise that even if PCT has less free casts it can move them around more giving them more functional movement” as a knock against people who think PCT is difficult as a more “melee are harder” by association stance

    I’ve found in the “should PCT be at the same level as the high melees” both sides tends to exaggerate the difficulty of their class (uptime for casters, melee range for melee) and diminish the difficulty of the other
    I don't have a horse in this race. I exposed my feeling on how the difficulty PCT feels to me personally when playing it compared to other casters like BLM or even RDM, and got immediately attacked and made fun of by a certain someone that came up with half baked arguments and pseudo log analyses. I admitted that I got a fact wrong on insta casts, but the guy continued to dig himself a grave after that.

    People do indeed like to inflate the difficulty of their jobs to find some illusory idea of superiority and how their job should be doing more damage than the others. Especially prevalent with a lot of melees and casters, as you can guess.
    (2)

Page 7 of 9 FirstFirst ... 5 6 7 8 9 LastLast