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  1. #11
    Player
    NegativeS's Avatar
    Join Date
    Jun 2021
    Location
    Azeroth
    Posts
    803
    Character
    Negative Space
    World
    Seraph
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Larirawiel View Post
    @NegativeS

    Why do you want a DPS ration for healers? If you want a DPS rotation, play a DPS.


    Cheers
    Because I want to heal, but on the off chance there's nothing that needs healing, as it is now I'm stuck pressing my 1 key over and over until I fall asleep.

    This happens very often, because all it takes are tanks and DPS that know the mechanics.

    Or even not. Bosses like Gurfurlur in Worqor Zormor have so many drawn out AOE telegraphs that you're waiting a good 20 seconds between anything that isn't an autoattack from the boss.
    (7)
    Last edited by NegativeS; 07-28-2024 at 07:19 AM.


    My outline for a Chemist healer: https://forum.square-enix.com/ffxiv/threads/513527-Healer-Concept-Draft-Chemist

  2. #12
    Player
    Vedauwoo's Avatar
    Join Date
    Jan 2022
    Posts
    32
    Character
    Noup Daawyl
    World
    Zalera
    Main Class
    Bard Lv 85
    Instead of making Healers DPS...... why not give them more buff actions they can apply to other teammates or the party in general, keep with the theme of healing and regeneration?
    (2)

  3. #13
    Player
    Doragan's Avatar
    Join Date
    Feb 2016
    Location
    This is Thancred.
    Posts
    243
    Character
    Direct Breeze
    World
    Spriggan
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Larirawiel View Post
    @NegativeS

    Why do you want a DPS ration for healers? If you want a DPS rotation, play a DPS.


    Cheers
    Tanks have DPS rotations too, yet they aren't DPS. With big APM at that.
    It doesn't have to be rocket science, but pressing broil 95% of the time isnt fun at all. More exactly, if healer damage is required in savage, it should be more engaging than one button spam.
    (7)
    Last edited by Doragan; 07-28-2024 at 07:19 AM.

  4. #14
    Player
    NegativeS's Avatar
    Join Date
    Jun 2021
    Location
    Azeroth
    Posts
    803
    Character
    Negative Space
    World
    Seraph
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Vedauwoo View Post
    Instead of making Healers DPS...... why not give them more buff actions they can apply to other teammates or the party in general, keep with the theme of healing and regeneration?
    This would work too, but risks blurring the line between jobs. WHM and SGE are the 'greedy' healers with a lot of pure healing/shield abilities, while SGE and AST are the 'buff' healers that have more abilities that benefit the party. Giving everyone more buffs would be nice, but kind of muddies the water even further in a role that is already muddier than a tar pit.
    (1)


    My outline for a Chemist healer: https://forum.square-enix.com/ffxiv/threads/513527-Healer-Concept-Draft-Chemist

  5. #15
    Player
    EusisLandale's Avatar
    Join Date
    Jan 2015
    Posts
    564
    Character
    Eira Landale
    World
    Cactuar
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Larirawiel View Post
    Why do you want a DPS ration for healers? If you want a DPS rotation, play a DPS.
    Do you support stripping tanks down to just Royal Authority/Storm's Path/Souleater/Solid Barrel, Prominence/Mythril Tempest/Stalwart Soul/Demon Slaughter, and Circle of Scorn/Orogeny/Salted Earth/Bow Shock?
    (6)

  6. #16
    Player
    Teno's Avatar
    Join Date
    Jul 2014
    Posts
    873
    Character
    Teno Gestalt
    World
    Moogle
    Main Class
    Sage Lv 100
    Quote Originally Posted by Larirawiel View Post
    @NegativeS

    Why do you want a DPS ration for healers? If you want a DPS rotation, play a DPS.


    Cheers
    What tf is this infestation of wow healers on the first page. BuT I oNlY wAnT tO hEaL... No, you want to be lazy because anything less than savage would be 1111 spam no matter what. Please educate yourselves on the subject.

    Heck, even wow has healers do dps now.

    On the subject of the topic, proc based gameplay is a good solution to keep you on your toes. See pvp sage.
    (7)

  7. #17
    Player
    Teno's Avatar
    Join Date
    Jul 2014
    Posts
    873
    Character
    Teno Gestalt
    World
    Moogle
    Main Class
    Sage Lv 100
    Quote Originally Posted by lolnotacat View Post
    I don't want to have more DPS as a healer. If I wanted to DPS I'd play DPS. I want the healer role itself to be more engaging. More boss damage, more punishing mechanics, toolkits that have useful skills that don't exist to just pad hotbars (looking at you psysick and cure 1). If I wanted to just play a game where the Trinity was abandoned so everyone did damage I'd go back to Guild Wars 2.

    Healer DPS should be a bonus to an encounter for everyone doing the mechs right and not needing healing outside of unavoidable damage, not an expectation because the damage is so low it can be resolved with a couple of AOE heals.
    Healers in ffxiv ARE GREEN DPS, period. If you want to play a pure healer, go somewhere else. I don't know where exactly because games are progressively doing away with this garb relic of a system that is the trinity.

    Even this game is forgoing the trinity progressively, with everyone having more heals and support. But healers are still left in a ditch.
    (7)

  8. #18
    Player
    Teno's Avatar
    Join Date
    Jul 2014
    Posts
    873
    Character
    Teno Gestalt
    World
    Moogle
    Main Class
    Sage Lv 100
    Quote Originally Posted by TDawnstar View Post
    IMHO, we need healers to do more healing, not do more DPS. What I would like, however, as a quick fix that can be implemented at once is make the DOT stackable to 1 minute (like the RPR debuff on the target is). It would be a nice QoL change.
    More healing why not, but it won't work in anything less than savage. And it has been tried multiple times, and failed spectacularly, by going the exact opposite way.

    Besides, it'd be the exact same as right now in any casual content, 11111 spam, because well, it's casual/easy for a reason. So it wouldn't change anything for a large part of the game.

    The logical next steps are doing like what they do with other roles. They get heals, so conversely healers should get more offensive variety. The ways to do that have been discussed countless times.
    (4)
    Last edited by Teno; 07-28-2024 at 07:45 AM.

  9. #19
    Player
    lolnotacat's Avatar
    Join Date
    Apr 2021
    Posts
    558
    Character
    K'ayla Rhiki
    World
    Exodus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Teno View Post
    Healers in ffxiv ARE GREEN DPS, period. If you want to play a pure healer, go somewhere else.
    I'll play and give my input where I damn well please. You don't like it, go somewhere else.
    (4)

  10. #20
    Player
    Teno's Avatar
    Join Date
    Jul 2014
    Posts
    873
    Character
    Teno Gestalt
    World
    Moogle
    Main Class
    Sage Lv 100
    Quote Originally Posted by lolnotacat View Post
    I'll play and give my input where I damn well please. You don't like it, go somewhere else.
    Who complained about healers wanting an engaging gameplay again ?
    (1)

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