Quote Originally Posted by lolnotacat View Post
I don't want to have more DPS as a healer. If I wanted to DPS I'd play DPS. I want the healer role itself to be more engaging. More boss damage, more punishing mechanics, toolkits that have useful skills that don't exist to just pad hotbars (looking at you psysick and cure 1). If I wanted to just play a game where the Trinity was abandoned so everyone did damage I'd go back to Guild Wars 2.

Healer DPS should be a bonus to an encounter for everyone doing the mechs right and not needing healing outside of unavoidable damage, not an expectation because the damage is so low it can be resolved with a couple of AOE heals.
Healers in ffxiv ARE GREEN DPS, period. If you want to play a pure healer, go somewhere else. I don't know where exactly because games are progressively doing away with this garb relic of a system that is the trinity.

Even this game is forgoing the trinity progressively, with everyone having more heals and support. But healers are still left in a ditch.