
Originally Posted by
Merrigan
I'm sorry in advance, but you'd have to be naive or acting in bad faith to think that ratings are good judgment tools.
Ratings depend on a lot of things:
- the absence of trolling. We're all familiar with games that are praised by fans, or on the contrary trashed by the anti-something crowd.
- Context. ARR clearly benefits from the ‘game revival’ effect, which, while laudable, must have raised a lot of people's ratings. DT, on the other hand, follows the end of a story arc that many enjoyed. Expectations were inevitably higher.
- And people's personalities. My ‘8/10’ could well be worth your ‘10/10’. There's no scale on these sites - so there's no effective rating. Some also tend to rate on the fly, after a quest that's delighted them, for example; oh, and let's not talk about those who skip the MSQ and only rate the combat content, or the others who focus exclusively on the MSQ and don't even mention the HL.
So no, ratings mean nothing. At best, it provides a vague indicator of what gaming represents at a given time, for a given culture, and for a given audience.