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  1. #41
    Player
    Jinglypockets's Avatar
    Join Date
    Jul 2024
    Posts
    77
    Character
    Kisori Petrova
    World
    Brynhildr
    Main Class
    Paladin Lv 100
    Hell, I'll do the rest of Endwalker too:

    Alzadaal's Legacy:
    First boss: Tentacle Dig.
    Second boss: Laser beams with shields
    Third boss: Spin, colors

    Fell Court of Troia:
    First boss: Find the safe side and kill an add to make a safe spot
    Second boss: Sequential AOEs from ground symbols instead of standard telegraphs
    Third boss: Multiple majority-of-the-room AOEs where you have to watch the boss' facing/position and get behind him. Knockback into walls that break away as the fight progresses

    Lapis Manalis:
    First boss: Stampede, hide behind ice chunks
    Second boss: Watch numbers to find safe spots from intercardinal AOEs that apply a Doom debuff that the healer is definitely not going to Esuna
    Third boss: Bubbles pop for big AOEs

    Aetherfont:
    First boss: Find the safe spot from big/little crystals with different AOE sizes
    Second boss: Lightning ground AOEs
    Third boss: Saline Spit, Telekinesis, half-room AOEs based on boss facing, Tentacles marking unsafe spots

    Lunar Subterrane:
    First boss: Cross-shaped AOEs from invisible markers, symbols for safe spots
    Second boss: Crumbling pillars for safe lines
    Third boss: Splitting circle AOEs, ribcage formation for middle line AOE, sequential circle AOEs in a circle, 95% roomwide frontal
    (0)

  2. #42
    Player
    LilimoLimomo's Avatar
    Join Date
    Jul 2023
    Location
    Windurst
    Posts
    1,134
    Character
    Lilimo Limomo
    World
    Siren
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Exani View Post
    I have over 1500 hours in this game and I think I can count on one hand every time I've encountered someone complaining about subpar play in roulette/duty finder content. Most people dont care if you die 5 times during a dungeon run since the dungeon is still clearable without much issue.
    I have two comments about this.

    My first comment is anecdotal, and it's that since Dawntrail released, I've landed in 3 parties for normal content where players have been needlessly critical of others' performance. As a fairly skilled player, that's way more than I normally see, especially in such a short time. It makes me wonder if there's some sort of phenomenon where content being new or an expansion just releasing results in an uptick in negative behavior or something. I have no conclusions, but it's an observation that has me thinking.


    My second comment is about the probability of seeing criticism in FF14 groups, which will hopefully address your main point. For any player to see criticism occur in their group, they must be in a group where two events simultaneously occur:
    - Event A: there is a player who is willing to criticize an unskilled player
    - Event B: there is an unskilled player

    The probability of two events occurring simultaneously is:
    (Probability of Event A) x (Probability of Event B)
    Note that both of these probabilities are less than or equal to 100%, meaning that in most cases when multiplied they result in an even smaller probability. This is why the probability of any event happening will always be greater than the probability of that same event occurring alongside another event (provided that the "another event" has a probability other than 100%).

    So if you're a skilled player, the probability that you see a player be criticized is:
    (Probability of Event A) x (Probability of Event B)
    But if you're an unskilled player, the probability that you see a player be criticized is:
    (Probability of Event A)
    Why? Because as an unskilled player, the likelihood of your being in a group with an unskilled player is 100%, allowing us to simplify the equation.

    All of which is to say: the probability that unskilled players end up in groups where criticism occurs is multiplicatively greater than that of skilled players, meaning they will experience it far more often. And it doesn't even have to happen most of the time to have an impact on players; it just has to occur often enough.

    As a final note, this is in no way meant to be a comprehensive model of all the factors involved; you could write an entire thesis on the true complexity of this topic. But I hope that by shining a light on this one specific part of the probability at work, it helps us better understand one particular aspect of why our experiences can differ from those of others.
    (1)

  3. #43
    Player
    TDawnstar's Avatar
    Join Date
    Jul 2021
    Location
    Gridania
    Posts
    142
    Character
    Tomana Dawnstar
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Arohk View Post
    Even if i admit that it is maybe a bit faster,
    Good, now we are getting somewhere. ^^

    Quote Originally Posted by Arohk View Post
    The biggest challenge in those old dungeons is to stay awake
    Run them as healer, then you'll have to stay awake to heal people taking damage from mechs
    (0)

  4. #44
    Player
    EiraWoqiso's Avatar
    Join Date
    Jul 2024
    Posts
    42
    Character
    Eira Woqiso
    World
    Cactuar
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by TDawnstar View Post
    Run them as healer, then you'll have to stay awake to heal people taking damage from mechs
    ...I don't know how to tell you this, they have all healers at 100...
    (1)

  5. #45
    Player
    Jinglypockets's Avatar
    Join Date
    Jul 2024
    Posts
    77
    Character
    Kisori Petrova
    World
    Brynhildr
    Main Class
    Paladin Lv 100
    Quote Originally Posted by LilimoLimomo View Post
    So if you're a skilled player, the probability that you see a player be criticized is:
    (Probability of Event A) x (Probability of Event B)
    But if you're an unskilled player, the probability that you see a player be criticized is:
    (Probability of Event A)
    This is...a really good point.

    Along the same lines, my groups have a 100% rate of at least one person standing up for the less-skilled player, which skews my perception of how supportive people are when it does happen.

    Quote Originally Posted by LilimoLimomo View Post
    And it doesn't even have to happen most of the time to have an impact on players; it just has to occur often enough.
    I know people it only had to happen to once for them to be terrified of multiplayer anything forevermore.
    (3)

  6. #46
    Player
    Jinglypockets's Avatar
    Join Date
    Jul 2024
    Posts
    77
    Character
    Kisori Petrova
    World
    Brynhildr
    Main Class
    Paladin Lv 100
    Quote Originally Posted by TDawnstar View Post
    Run them as healer, then you'll have to stay awake to heal people taking damage from mechs
    I do, and when people apologize for getting hit by things I thank them instead. It's genuinely the reason I prefer running these dungeons with newer players who struggle more with the mechanics.

    I play a healer because I like healing.
    (0)
    Last edited by Jinglypockets; 07-25-2024 at 04:27 AM.

  7. #47
    Player
    Arohk's Avatar
    Join Date
    Jul 2019
    Posts
    1,332
    Character
    Lucretia Ryusagi
    World
    Twintania
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by EiraWoqiso View Post
    Hell, look back to Cutter's Cry. Chimera was all about non-standard tells in ARR well before ARR's level cap.
    ARR still has the most obscure telegraphs, you can never tell when the boss does a tank buster or stacking attack because there is no indicator.
    (0)

  8. #48
    Player
    Arohk's Avatar
    Join Date
    Jul 2019
    Posts
    1,332
    Character
    Lucretia Ryusagi
    World
    Twintania
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by TDawnstar View Post
    Run them as healer, then you'll have to stay awake to heal people taking damage from mechs


    okay now what?

    YOu think healing is fun when a Raidboss aoe does 10% damage to the party? or a tank buster barely scratches a tank? that is plain boring.
    (2)
    Last edited by Arohk; 07-25-2024 at 04:34 AM.

  9. #49
    Player
    Jinglypockets's Avatar
    Join Date
    Jul 2024
    Posts
    77
    Character
    Kisori Petrova
    World
    Brynhildr
    Main Class
    Paladin Lv 100
    "Revolverklinge" is so much cooler than "Gunbreaker"
    (1)

  10. #50
    Player
    TDawnstar's Avatar
    Join Date
    Jul 2021
    Location
    Gridania
    Posts
    142
    Character
    Tomana Dawnstar
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Jinglypockets View Post
    "Revolverklinge" is so much cooler than "Gunbreaker"
    At least it's not "pistosabreur" like in French. I play in English but when I see the French version, it makes me giggle every single time XD
    (0)

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