Just checking, who are you replying to? Because the character linked to OP's profile has a level 92 Red Mage at the moment, and you didn't directly reply to anyone.Hello
In a couple of your previous posts, which, for some reason you edited out the original content and replaced it with the same message, you stated that you struggled in EW and that have very bad anxiety and only do content with trusts. I am going to assume that the character on your profile is an alt since you only have a lvl 6 arcanist on it and you are not able to run any kind of instanced content at said lvl.
So unless you are just a troll, trying to stir shit up, trying to gain sympathy and you are actually being truthful, I am genuinely curious as to what content, dungeon, specific mechanics etc in EW that you struggled with?
But you cleared it and with less deaths, nice job! That's the whole point to this thread we were trying to convey on this thread. And yet you say it's annoying? What's the mental gymnastics here? You achieved clears with one death total this week and made a huge improvement since last week. It's a win your treating as a loss somehow. I don't get what it takes to appease you people. Contents fun and engaging, and feels good to play it.
You've never come across an encounter or mechanic that was unpleasant even though it wasn't hard?But you cleared it and with less deaths, nice job! That's the whole point to this thread we were trying to convey on this thread. And yet you say it's annoying? What's the mental gymnastics here? You achieved clears with one death total this week and made a huge improvement since last week. It's a win your treating as a loss somehow. I don't get what it takes to appease you people. Contents fun and engaging, and feels good to play it.
It's not at all how I feel about the new raid bosses, but it's how I feel about most of the "visual puzzle" mechanics in the game.
I hate the second boss of Strayborough even though it's a lot easier than the first.
Last edited by Jinglypockets; 07-25-2024 at 03:45 AM.
And no one's even geared up yet. Just wait until everyone is 90 item levels higher.So its now week four of the dungeons and week two of the raid.
Focusing on the raid, i can categorically say that week two is easier.
Week one deaths: M1 - 9, M2 - 4, M3 - 1, M4 - 6
Week two deaths so far: M1 - 1, M3 - 0 (yet to do M2/4)
This is because the fight is easier because I have now experienced it more.
Stop being an overdramatic reactionary and actually experience things. Or actually contextualise it better by stating its your initial thoughts, rather than a blanket view that things are too difficult.
Unfamiliar =/= more difficult!
It's fun the first time and then it isn't on the second. It's like Alliance Raids (especially SB/SHB) - they are epic the first time and then, when you get them in Alliance Roulette, you know you are in for 45 minutes of pain and suffering![]()
No way, when I get SB raids I'm excited! I wish I'd get them WAY more than I currently do. Less so for the ShB ones, but I didn't like them on launch anyways. Not for them being difficult or anything, I just found them boring - if I wanted Nier Automata I'd just replay Nier Automata
Well, for example, I positively hate the four-/five-fold shot stuff we get in M4 (or the tetrapagos on Halone). I literally have to recite aloud to myself "left-right-right-left-left" (in French) because otherwise, there is about 0 chance that I'll remember them and get them correctly. That is annoying as heck
But the biggest pain is the change of phase, for example on M3, when you go from the rotating cone and black stuff back to Larian spam.
Last edited by TDawnstar; 07-25-2024 at 04:55 AM. Reason: word
Then don't queue into them *BIG SMILY FACE*
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