I honestly don't see any way in which the job now is worse than in EW, the randomness was irrelevant - yes there were six skins and six card names but there were only two functions, Astrodyne was neat but hardly the be all and end all. We have more options than before, I fail to see any way in which that is bad. I don't see why it should be mandatory that everything should be used every time it can be, that would just lead to throwing away Synastry and Neutral Sect for no gain simply because they're there.
I can't speak to HW/ST AST, I came to the game in 2021/2022, from what I'm seeing in DT and what I've heard about the old card system it could well be that they are better iterations of the job but for me this is absolutely a step in the right direction, I'm loving every minute of it.